feat: additional classes for gekichumai #1219
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This branch adds additional classes for Ongeki (16.00, 17.00), Chunithm (17.00) and maiDX (16k). Marking this as a draft because Chunithm and maiDX maintainers have to be on board, and there are details to discuss. The names of the new classes are basically placeholders. This is just a proposal that has been preliminarily discussed in the #general chat.
The motivation for these classes is "they are cool", and can be something to strive for. In all three games, achieving rainbow is generally considered easy as long as you play seriously, and definitely can't be considered endgame. Ongeki in particular has experienced severe rating inflation, hence there is also "Rainbow +" at the halfway point. I'm still not sure about that one.
The term 虹(極) and the purple/blue gradient is an official designation for achieving combined 50k rating in all three games (for example ,17.00 Ongeki + 17.00 Chunithm + 16k maiDX). As for the English name:
Things to consider:
Finally, to back this up with data, our current leaderboards are as follows:
10.00 has been chosen semi-arbitrarily for counting the number of players (players below 10.00 often don't have enough scores to fill the naiverating window). Percentages of players against that 10.00 baseline is as follows:
PS Turns out Chunithm actually introduced this purple gradient for rating 17.00 as I was writing this comment