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0.17.1
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Anton-V-K committed Feb 8, 2022
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9 changes: 7 additions & 2 deletions README.md
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Expand Up @@ -10,8 +10,8 @@ Basically it performs following steps:
- Tweaks the [military science pack](https://wiki.factorio.com/Military_science_pack) so it can be produced from the same amount of raw materials

## Compatibility with Factorio
- [X] 0.16.51
- [X] 0.17.79 (manually change `factorio_version` in `info.json`)
- [X] 0.16.51 (manually change `factorio_version` in `info.json`)
- [X] 0.17.79

## Compatibility with other mods

Expand All @@ -25,7 +25,12 @@ Basically it performs following steps:

## History

### 0.17.1 (08.02.2022)

- Switched to Factorio 0.17.x

### 0.16.7 (29.03.2020)

- Weapons and enemies are removed when certain production entities are built (workaround for #2)
- Compatibility with Factorio 0.17.x
- `control.lua` and `data.lua` were moved into subfolders to be ready for further branching
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4 changes: 2 additions & 2 deletions info.json
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{
"name": "SimplePeaceMod",
"version": "0.16.7",
"version": "0.17.1",
"title": "Simple Peace Mod",
"author": "Anton-V-K",
"contact": "",
"homepage": "https://github.com/Anton-V-K/SimplePeaceMod",
"description": "Removes military recipes and technologies as well as destroys natural enemies and military entities on the map",
"dependencies": [],
"factorio_version": "0.16"
"factorio_version": "0.17"
}

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