I'm a gameplay programmer on Star Citizen, with a background in computer music research.
- Los Angeles, CA
- http://chadmckinneyaudio.com/
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Necronomicon
Necronomicon PublicForked from CurtisMcKinney/Necronomicon
Audio Programming Language
C
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Dirac-Sea-Engine
Dirac-Sea-Engine Public3D Game Engine using Signed Distance Fields and Ray Marching techniques
C++
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