Experimental Engine for 3D games
This is a research project for what a game engine could look like when rendering, animation, and physics are based on signed distance fields.
Here's a link to a short demo of SDF rendering in the engine, which shows how unique shapes and transformations are possible:
https://www.youtube.com/watch?v=1-J3dU--QEY&feature=youtu.be
This project is licensed under the MIT License - see the LICENSE file for details
Chad McKinney
http://chadmckinneyaudio.com
[email protected]