由于作者懒癌晚期,该项目已经停止维护。
Due to the author's late stage cancer of laziness, the project has been discontinued for maintenance.
原 Kratos Build8
现更名为 Kratos-Lite
。
The original Kratos Build8
is now rename as Kratos-Lite
.
新版本将深度结合DP2.1的框架结构,对代码进行完全重构,想比之前的版本,具有更轻量、更快的速度、更便捷的更新机制。
The new version will deeply combine the framework structure of DP2.1, completely refactor the code, and have a lighter, faster and more convenient update mechanism than the previous version.
此仓库不包含源代码,仅保存非开发者Modder所需要的文件,需要查看源代码可前往此处。
This repository does not contain source code, it only saves files needed by non-developer Modders. If you need to view the source code, you can go Here.
DynamicPatcher是由开发者Xkein创建的尤里的复仇MOD开发平台,项目主页
DynamicPatcher is Yuri's Revenge MOD development platform created by developer Xkein.
Kratos项目是尤里的复仇MOD《乱来时刻(WWSB HOUR)》的作者 双杀步枪(ChrisLv_CN) 所创建的DP应用项目。MOD作者主页
Project Kratos is a DP application project created by ChrisLv_CN, the author of Yuri's revenge MOD "WWSB HOUR".
本项目完全基于DP进行开发,以INI标签的形式为MOD提供全新特性。
This project is completely developed based on DP, and use INI labels to provides new features for MOD.
-
前往Release下载最新的压缩包。
Go to Release to download the latest package. -
把文件夹
DynamicPatcher
,文件DynamicPatcher.dll
和PatcherLoader.dll
放入尤里的复仇游戏根目录下。
Put the folderDynamicPatcher
, filesDynamicPatcher.dll
andPatcherLoader.dll
into Yuri's Revenge game root directory. -
在
ini
中添加对应的内容。
Editini
file -
为
gamemd.exe
与syringe.exe
添加管理员权限。(Build7起升级为DP2.0,不再需要设置管理员权限)
Add administrator privileges togamemd.exe
andsyringe.exe
. (Build7 and later versions do not need this because update to DP2.0) -
运行
RunAres.bat
启动游戏。
RunRunAres.bat
to start the game.
- DynamicPatcher ALL developers
- Ares ALL developers
- Phobos ALL developers
- hejiajun107 - 提供战机区域警戒功能
- RA2DIY 红警2Mod开发私人会所
如果你喜欢本项目,并想通过资助来帮助本项目,可以通过以下方式。
If you like this project and want to fund it, here's how you can do it.
- PayPal - [email protected]
- 支付宝 - Alipay
- 微信 - Wechat
- 爱发电 - Afdian
-
将编译好的脚本对应的
.pkg
文件放入DynamicPatcher\Packages\Build\Scripts
。
Put the.pkg
file corresponding to the compiled script intoDynamicPatcher\Packages\Build\Scripts
. -
使用文本编辑器编辑
DynamicPatcher\Packages
下的release.list
文件,在末行加入{DP_DIR}\Build\Scripts\***.tmp
,***
为脚本.pkg的文件名。
Use a text editor to edit therelease.list
file in folderDynamicPatcher\Packages
, and add{DP_DIR}\Build\Scripts\***.tmp
in the last line.***
is the file name of the script file of.pkg
. -
启动游戏。
Run.
-
正确安装并启动Kratos,确保Kratos运行正常。
Install and start Kratos correctly to ensure that Kratos operates normally. -
从源代码项目中获取Debug版本的
DynamicPatcher.dll
,替换。
Get the Debug version ofDynamicPatcher.dll
from the source code project and replace it. -
在文件夹
DynamicPatcher
下创建文件夹Scripts
,并将写好的.cs
脚本文件放进去。
Create the folder 'Scripts' under the folder' DynamicPatcher 'and put the written.cs
script file in it. -
启动游戏。
Run. -
在
DynamicPatcher\Packages\Build\Scripts
中获得编译并打包好的.pkg
文件。
Get the compiled and packaged.pkg
file inDynamicPatcher\Packages\Build\Scripts
.