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silicons committed Jul 16, 2023
1 parent 59dd72b commit d866a42
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Showing 58 changed files with 69 additions and 72 deletions.
109 changes: 54 additions & 55 deletions citadel.dme
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Expand Up @@ -19,7 +19,6 @@
#include "code\__global_init.dm"
#include "code\_macros.dm"
#include "code\global.dm"
#include "code\world.dm"
#include "code\__DEFINES\_bitfields.dm"
#include "code\__DEFINES\_cooldowns.dm"
#include "code\__DEFINES\_core.dm"
Expand Down Expand Up @@ -73,6 +72,7 @@
#include "code\__DEFINES\robots.dm"
#include "code\__DEFINES\roguemining_vr.dm"
#include "code\__DEFINES\rust_g.dm"
#include "code\__DEFINES\screen.dm"
#include "code\__DEFINES\shields.dm"
#include "code\__DEFINES\shuttle.dm"
#include "code\__DEFINES\shuttles.dm"
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#include "code\_globals\lists\objects.dm"
#include "code\_globals\lists\sounds.dm"
#include "code\_globals\lists\typecache.dm"
#include "code\click\adjacency.dm"
#include "code\click\adjacency_legacy.dm"
#include "code\click\ai.dm"
#include "code\click\click.dm"
#include "code\click\cyborg.dm"
#include "code\click\drag_drop.dm"
#include "code\click\item_attack.dm"
#include "code\click\items.dm"
#include "code\click\mobs.dm"
#include "code\click\observer.dm"
#include "code\click\other_mobs.dm"
#include "code\click\reachability.dm"
#include "code\click\rig.dm"
#include "code\click\telekinesis.dm"
#include "code\controllers\communications.dm"
#include "code\controllers\controller.dm"
#include "code\controllers\failsafe.dm"
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#include "code\game\atoms\movable\pulling.dm"
#include "code\game\atoms\movable\throwing.dm"
#include "code\game\atoms\movable\vv.dm"
#include "code\game\click\adjacency.dm"
#include "code\game\click\adjacency_legacy.dm"
#include "code\game\click\ai.dm"
#include "code\game\click\click.dm"
#include "code\game\click\cyborg.dm"
#include "code\game\click\drag_drop.dm"
#include "code\game\click\item_attack.dm"
#include "code\game\click\items.dm"
#include "code\game\click\mobs.dm"
#include "code\game\click\observer.dm"
#include "code\game\click\other_mobs.dm"
#include "code\game\click\reachability.dm"
#include "code\game\click\rig.dm"
#include "code\game\click\telekinesis.dm"
#include "code\game\dna\dna2.dm"
#include "code\game\dna\dna2_domutcheck.dm"
#include "code\game\dna\dna2_helpers.dm"
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#include "code\game\objects\structures\stool_bed_chair_nest\chairs_vr.dm"
#include "code\game\objects\structures\stool_bed_chair_nest\stools.dm"
#include "code\game\objects\structures\stool_bed_chair_nest\wheelchair.dm"
#include "code\game\rendering\client.dm"
#include "code\game\rendering\mob.dm"
#include "code\game\rendering\screen.dm"
#include "code\game\rendering\atom_huds\alternate_appearance.dm"
#include "code\game\rendering\atom_huds\atom_hud.dm"
#include "code\game\rendering\atom_huds\data_huds.dm"
#include "code\game\rendering\atom_huds\other_huds.dm"
#include "code\game\rendering\clickcatcher\clickcatcher.dm"
#include "code\game\rendering\fullscreen\fullscreen.dm"
#include "code\game\rendering\legacy\ability_screen_objects.dm"
#include "code\game\rendering\legacy\ai.dm"
#include "code\game\rendering\legacy\alert.dm"
#include "code\game\rendering\legacy\alien_larva.dm"
#include "code\game\rendering\legacy\ghost.dm"
#include "code\game\rendering\legacy\gun_mode.dm"
#include "code\game\rendering\legacy\hud.dm"
#include "code\game\rendering\legacy\hud_object.dm"
#include "code\game\rendering\legacy\human.dm"
#include "code\game\rendering\legacy\map_popups.dm"
#include "code\game\rendering\legacy\movable_screen_objects.dm"
#include "code\game\rendering\legacy\other_mobs.dm"
#include "code\game\rendering\legacy\radial.dm"
#include "code\game\rendering\legacy\radial_persistent.dm"
#include "code\game\rendering\legacy\rigmech.dm"
#include "code\game\rendering\legacy\robot.dm"
#include "code\game\rendering\legacy\spell_screen_objects.dm"
#include "code\game\rendering\legacy\intents\throwing.dm"
#include "code\game\rendering\legacy\inventory\inventory.dm"
#include "code\game\rendering\legacy\objects\waypoint_tracker.dm"
#include "code\game\rendering\parallax\parallax.dm"
#include "code\game\rendering\parallax\parallax_holder.dm"
#include "code\game\rendering\parallax\parallax_object.dm"
#include "code\game\rendering\parallax\types\space.dm"
#include "code\game\rendering\perspectives\darksight.dm"
#include "code\game\rendering\perspectives\perspective.dm"
#include "code\game\rendering\perspectives\vision.dm"
#include "code\game\rendering\plane_masters\plane_holder.dm"
#include "code\game\rendering\plane_masters\plane_master.dm"
#include "code\game\rendering\plane_masters\plane_render.dm"
#include "code\game\turfs\baseturfs.dm"
#include "code\game\turfs\change_turf.dm"
#include "code\game\turfs\simulated.dm"
Expand Down Expand Up @@ -4735,46 +4774,6 @@
#include "code\modules\xenobio\items\slimepotions.dm"
#include "code\modules\xenobio\items\weapons.dm"
#include "code\modules\xenobio\machinery\processor.dm"
#include "code\rendering\client.dm"
#include "code\rendering\mob.dm"
#include "code\rendering\screen.dm"
#include "code\rendering\atom_huds\alternate_appearance.dm"
#include "code\rendering\atom_huds\atom_hud.dm"
#include "code\rendering\atom_huds\data_huds.dm"
#include "code\rendering\atom_huds\other_huds.dm"
#include "code\rendering\clickcatcher\clickcatcher.dm"
#include "code\rendering\fullscreen\fullscreen.dm"
#include "code\rendering\legacy\_defines.dm"
#include "code\rendering\legacy\ability_screen_objects.dm"
#include "code\rendering\legacy\ai.dm"
#include "code\rendering\legacy\alert.dm"
#include "code\rendering\legacy\alien_larva.dm"
#include "code\rendering\legacy\ghost.dm"
#include "code\rendering\legacy\gun_mode.dm"
#include "code\rendering\legacy\hud.dm"
#include "code\rendering\legacy\hud_object.dm"
#include "code\rendering\legacy\human.dm"
#include "code\rendering\legacy\map_popups.dm"
#include "code\rendering\legacy\movable_screen_objects.dm"
#include "code\rendering\legacy\other_mobs.dm"
#include "code\rendering\legacy\radial.dm"
#include "code\rendering\legacy\radial_persistent.dm"
#include "code\rendering\legacy\rigmech.dm"
#include "code\rendering\legacy\robot.dm"
#include "code\rendering\legacy\spell_screen_objects.dm"
#include "code\rendering\legacy\intents\throwing.dm"
#include "code\rendering\legacy\inventory\inventory.dm"
#include "code\rendering\legacy\objects\waypoint_tracker.dm"
#include "code\rendering\parallax\parallax.dm"
#include "code\rendering\parallax\parallax_holder.dm"
#include "code\rendering\parallax\parallax_object.dm"
#include "code\rendering\parallax\types\space.dm"
#include "code\rendering\perspectives\darksight.dm"
#include "code\rendering\perspectives\perspective.dm"
#include "code\rendering\perspectives\vision.dm"
#include "code\rendering\plane_masters\plane_holder.dm"
#include "code\rendering\plane_masters\plane_master.dm"
#include "code\rendering\plane_masters\plane_render.dm"
#include "donator\unclebourbon\pmc_mask.dm"
#include "interface\interface.dm"
#include "interface\stylesheet.dm"
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15 changes: 15 additions & 0 deletions code/game/world.dm
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Expand Up @@ -5,6 +5,21 @@ GLOBAL_VAR(restart_counter)
GLOBAL_VAR(topic_status_lastcache)
GLOBAL_LIST(topic_status_cache)

/world
mob = /mob/new_player
turf = /turf/space/basic
area = /area/space
view = "15x15"
hub = "Exadv1.spacestation13"
hub_password = "kMZy3U5jJHSiBQjr"
name = "Citadel Station 13 - Roleplay"
status = "ERROR: Default status"
visibility = TRUE
fps = 20
#ifdef FIND_REF_NO_CHECK_TICK
loop_checks = FALSE
#endif

/**
* World creation
*
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17 changes: 0 additions & 17 deletions code/world.dm

This file was deleted.

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