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Update Sergal et al patches #1158

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merged 2 commits into from
Apr 1, 2020
Merged

Update Sergal et al patches #1158

merged 2 commits into from
Apr 1, 2020

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sumghai
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@sumghai sumghai commented Mar 29, 2020

Additions

  • Add Lion and Frog race and pawnkinds
  • Add Lion ranged weapons
    • Pride Gauss Rifle (implementation equivalent to MRG-5 Rifle from Glitter Tech, chambered for 6mm Railgun sabots)
    • Pride Machinegun (implementation equivalent to M249 LMG from RN Weapons, chambered for 6mm Railgun sabots)
    • Pride Pistol (implementation equivalent to Desert Eagle from RN Weapons, chambered for infinite supply of "prothene acid bullets" from original Sergal mod)
  • Add Lion apparel (balanced to equivalent vanilla CE apparel stats)
  • Add drug bulk values (balanced to equivalent vanilla CE drug bulk values)
  • Add conditionally-patched mod-unique Lead Ball ammo for Sergal Muskets
  • Add appropriate ammo items to starting scenarios

Changes

  • Update mod name to "Sergals Gnolls Lions and Frogs"
  • Update Gnoll melee weapon tools to include sharp/blunt AP stats
  • Update Sergal ranged weapons
    • Sergal Musket (implementation equivalent to Musket from Vanilla Weapons Expanded, chambered for conditionally-patched mod-unique Lead Balls)
    • Sergal Early Rifle (implementation equivalent to Lee Enfield N°4 MkI rifle, chambered for .303 British rifle rounds)
  • Simplify and consolidate pawntype patches for Sergals, Gnolls, Striped Gnolls, Lions and Frog races (including tribal and NME variants)
    • Most pawntypes will carry a secondary weapon plus ammunition, in addition to their primary weapon
    • Refugee and slave pawns will only carry ammo for their primary weapon

References

Testing

  • Compiles without warnings
  • Game runs without errors
  • (For compatibility patches) ...with and without patched mod loaded
  • Playtested a colony (6 hours)

@sumghai sumghai mentioned this pull request Mar 29, 2020
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@N7Huntsman N7Huntsman left a comment

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Generally looks good. A few small items for review.

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@N7Huntsman N7Huntsman left a comment

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Looks good. @CombatExtendedRWMod/playtesters Let's get it playtested.

@N7Huntsman N7Huntsman requested a review from a team April 1, 2020 02:39
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No issues during playtesting. Custom races have appropriate stats and can equip shields.

@N7Huntsman N7Huntsman merged commit 8e5d232 into CombatExtendedRWMod:zhrocks11Dev Apr 1, 2020
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2 participants