Skip to content
This repository has been archived by the owner on Apr 14, 2020. It is now read-only.

Re-implement More Vanilla Turret patches #1165

Open
wants to merge 2 commits into
base: master
Choose a base branch
from
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
102 changes: 102 additions & 0 deletions Patches/More Vanilla Turrets/MVT_CE_Patch_Ammo_Shells.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,102 @@
<?xml version="1.0" encoding="utf-8" ?>
<Patch>
<Operation Class="PatchOperationSequence">
<success>Always</success>
<operations>

<li Class="CombatExtended.PatchOperationFindMod">
<modName>More Vanilla Turrets 1.1</modName>
</li>

<!-- ========== Define 81mm plasma mortar shell and unique ammoset for Devastator Mortar ========== -->

<li Class="PatchOperationAdd">
<xpath>Defs</xpath>
<value>

<CombatExtended.AmmoSetDef>
<defName>AmmoSet_81mmMortarShell_Plasma</defName>
<label>81mm mortar shells</label>
<ammoTypes>
<Shell_Plasma>Bullet_81mmMortarShell_Plasma</Shell_Plasma>
</ammoTypes>
</CombatExtended.AmmoSetDef>

<ThingDef Class="CombatExtended.AmmoDef" ParentName="81mmMortarShellBaseCraftableBase">
<defName>Shell_Plasma</defName>
<label>81mm mortar shell (Plasma)</label>
<graphicData>
<texPath>ThirdParty/More Vanilla Turrets/PlasmaMortarShell</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<statBases>
<MarketValue>237</MarketValue>
<Mass>6.5</Mass>
<Bulk>8.17</Bulk>
</statBases>
<ammoClass>Plasma</ammoClass>
<detonateProjectile>Bullet_81mmMortarShell_Plasma</detonateProjectile>
</ThingDef>

<ThingDef Class="CombatExtended.AmmoDef" ParentName="Base81mmMortarShell">
<defName>Bullet_81mmMortarShell_Plasma</defName>
<label>81mm mortar shell (Plasma)</label>
<graphicData>
<texPath>ThirdParty/More Vanilla Turrets/PlasmaMortarProj</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<projectile Class="CombatExtended.ProjectilePropertiesCE">
<damageDef>Bomb</damageDef>
<damageAmountBase>524</damageAmountBase>
<armorPenetrationSharp>0</armorPenetrationSharp>
<armorPenetrationBlunt>0</armorPenetrationBlunt>
<explosionRadius>5</explosionRadius>
<flyOverhead>true</flyOverhead>
<explosionChanceToStartFire>0.75</explosionChanceToStartFire>
<applyDamageToExplosionCellsNeighbors>true</applyDamageToExplosionCellsNeighbors>
<explosionEffect>GiantExplosion</explosionEffect>
<soundExplode>Explosion_GiantBomb</soundExplode>
</projectile>
</ThingDef>

<RecipeDef ParentName="AmmoRecipeBase">
<defName>MakeShell_Plasma</defName>
<label>make 81mm Plasma mortar shells x5</label>
<description>Craft 5 81mm Plasma mortar shells.</description>
<jobString>Making 81mm Plasma mortar shells.</jobString>
<workAmount>49200</workAmount>
<ingredients>
<li>
<filter>
<thingDefs>
<li>Plasteel</li>
</thingDefs>
</filter>
<count>120</count>
</li>
<li>
<filter>
<thingDefs>
<li>ComponentIndustrial</li>
</thingDefs>
</filter>
<count>2</count>
</li>
</ingredients>
<fixedIngredientFilter>
<thingDefs>
<li>Plasteel</li>
<li>ComponentIndustrial</li>
</thingDefs>
</fixedIngredientFilter>
<products>
<Shell_Plasma>5</Shell_Plasma>
</products>
</RecipeDef>

</value>
</li>

</operations>
</Operation>
</Patch>
Loading