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Pulse Gate

Joseph Bettendorff edited this page Nov 14, 2024 · 3 revisions

The Pulse Gate is a block that outputs maximum-strength redstone power from its output face for two ticks when its input face starts receiving power, then stops emitting power until you turn it off and on again.

Pulse Gate

Contents
  1. Obtaining
    1. Crafting Recipe
  2. Usage
  3. Data
  4. History

Obtaining

Crafting Recipe

Recipe Type Ingredients Output Example
Shaped Crafting 1x Pulse Gate Shaped Crafting Recipe for Pulse Gates
Soldering 1x Pulse Gate Soldering Recipe for Pulse Gates

Usage

The Pulse Gate can be placed in 24 different orientations, on floors, walls, and ceilings.

When placing the block, the flat side will be placed against the face clicked by the player, and the output side will point to the edge of the clicked face nearest to where the player clicked. A transparent preview is rendered to assist with orienting the block; this can be disabled in the Client Config if this is undesired.

A preview of a Pulse Gate about to be placed against a wall with the output facing up

While the input side of the pulse gate starts receiving power, the pulse gate enters the powered=true state for two ticks. After two ticks, it enters the powered=false state. The pulse gate will remain unpowered until the input side stops receiving power and then starts receiving power again.

Pulse Gate in its default state

Pulse Gate immediately after receiving power

Pulse Gate after the pulse concludes

Data

Block Block/Item ID Localization Key
Pulse Gate morered:pulse_gate block.morered.pulse_gate
Block Properties Value
Map Color Stone
Blocks Movement Yes
Flammable No
Liquid No
Opaque No
Replaceable No
Solid No
Blast Resistance 0
Hardness 0
Light Output 0
Tool Required No
Flammable No
Piston Reaction Pushable
Render Type Cutout
Item Properties Value
Stack Limit 64
Blockstate Properties Values
facing {"down", "up", "north", "south", "west", "east"}
rotation [0,3]
input_b {false, true}
powered {false, true}
Block Tags
None
Item Tags
None
Tint Index Tint Value
1+ See Logic Plate Tintindexes

History

Version Changelog
1.20.1-4.0.0.0 Added to game
1.16.3-2.0.0.0 More Red recipes now use tag ingredients instead of specific items in more places
1.0.0.0 Added to game
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