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Red Alloy Wire

Joseph Bettendorff edited this page Nov 14, 2024 · 4 revisions

Red Alloy Wire blocks can transmit redstone power along floors, walls, and ceilings, and around corners.

Red Alloy Wire

Contents
  1. Obtaining
    1. Crafting Recipes
  2. Usage
    1. Crafting Ingredient
      1. Colored Network Cable
      2. Redwire Spool
  3. Data
    1. Block Entity Data
  4. History

Obtaining

Crafting Recipes

Recipe Type Ingredients Output Example
Shaped Crafting 12x Red Alloy Wire Red Alloy Wire Crafting Recipe

Usage

Red Alloy Wires can be attached to solid faces of blocks; attaching a wire to a face consumes a wire item, and breaking that wire or the block that the wire is attached to causes a wire item to be dropped.

Red Alloy Wires transmit redstone power between each other and adjacent blocks; each face-attached wire stores power separately, and emits power at a level of one less than the highest source of power that face is receiving.

Red Alloy Wires use power values in a range of [0,31], effectively letting them transmit power across almost twice as many connections as redstone dust; standard redstone power is converted to expanded-range power and back by doubling or halving where appropriate. Redwire Posts connected by Redwire Spools are recommended for long-distance signal transmission.

Crafting Ingredient

Colored Network Cable

Recipe Type Ingredients Output Example
Shaped Crafting 8x Colored Network Cable Colored Network Cable Recipe

Redwire Spool

Recipe Type Ingredients Output Example
Shaped Crafting 1x Redwire Spool Redwire Spool Recipe

Data

Block Block/Item ID Localization Key
Red Alloy Wire morered:red_alloy_wire block.morered.red_alloy_wire
Block Properties Value
Blocks Movement No
Flammable No
Liquid No
Opaque No
Replaceable No
Solid No
Blast Resistance 0
Hardness 0
Light Output 0
Tool Required No
Flammable No
Piston Reaction Break
Render Type Solid
Item Properties Value
Stack Limit 64
Blockstate Properties Values
down {false, true}
up {false, true}
north {false, true}
south {false, true}
west {false, true}
east {false, true}
  • The six direction values indicate which interior faces have wires attached.
Block Tags
None
Item Tags
  • morered:red_alloy_wires

Block Entity Data

<root>
{
	"power": [array of 6 power values]
}
Data Field Format Description
"power" Byte Array (6 values) Array of the power value stored in each face (in DUNSWE order); each value has valid range [0,31]

History

Version Changelog
1.16.5-2.1.0.0 Added to game
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