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Niteman tweaks (mostly toward Nightmatrons) #790

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Oct 1, 2024
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1 change: 1 addition & 0 deletions code/__DEFINES/jobs.dm
Original file line number Diff line number Diff line change
Expand Up @@ -104,6 +104,7 @@
#define ARCHIVIST (1<<6)
#define MERCHANT (1<<7)
#define FELDSHER (1<<8)
#define NIGHTMAN (1<<9)

#define GARRISON (1<<1)

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4 changes: 2 additions & 2 deletions code/modules/clothing/rogueclothes/armor.dm
Original file line number Diff line number Diff line change
Expand Up @@ -498,8 +498,8 @@
desc = "A silken jacket discretely padded with leather on the inside."
body_parts_covered = CHEST|VITALS|LEGS
sleeved = 'icons/roguetown/clothing/onmob/armor.dmi'
allowed_sex = list(MALE)
allowed_race = list("human", "tiefling", "aasimar")
allowed_sex = list(MALE, FEMALE)
allowed_race = list("human", "tiefling","elf", "half-elf", "dark elf")
sellprice = 60


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9 changes: 4 additions & 5 deletions code/modules/jobs/job_types/roguetown/nobility/nightman.dm
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
/datum/job/roguetown/niteman
title = "Niteman"
flag = JESTER
department_flag = PEASANTS
flag = NIGHTMAN
department_flag = NOBLEMEN
faction = "Station"
total_positions = 1
spawn_positions = 1
Expand All @@ -28,16 +28,16 @@

/datum/outfit/job/roguetown/niteman/pre_equip(mob/living/carbon/human/H)
..()
armor = /obj/item/clothing/suit/roguetown/armor/leather/vest/sailor/niteman
shoes = /obj/item/clothing/shoes/roguetown/shortboots
belt = /obj/item/storage/belt/rogue/leather/rope
beltr = /obj/item/keyring/niteman
beltl = /obj/item/rogueweapon/huntingknife
beltl = /obj/item/storage/belt/rogue/pouch/coins/mid
ADD_TRAIT(H, TRAIT_GOODLOVER, TRAIT_GENERIC)
ADD_TRAIT(H, TRAIT_NOBLE, TRAIT_GENERIC)
if(H.mind)
H.mind.adjust_skillrank(/datum/skill/combat/wrestling, 4, TRUE) // Need the strongarm to wrestle people out of the baths
H.mind.adjust_skillrank(/datum/skill/combat/unarmed, 4, TRUE) // Don't make me regret these levels.
H.mind.adjust_skillrank(/datum/skill/combat/knives, 2, TRUE)
H.mind.adjust_skillrank(/datum/skill/misc/reading, 2, TRUE)
H.mind.adjust_skillrank(/datum/skill/misc/sneaking, 4, TRUE)
H.mind.adjust_skillrank(/datum/skill/misc/stealing, 5, TRUE)
Expand All @@ -58,4 +58,3 @@
armor = /obj/item/clothing/suit/roguetown/armor/leather/vest/sailor
else
pants = /obj/item/clothing/under/roguetown/tights
armor = /obj/item/clothing/suit/roguetown/armor/armordress/alt
Binary file modified icons/roguetown/clothing/onmob/armor.dmi
Binary file not shown.
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