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DynamicBuffer: updated buffer resize message
MacOS/iOS/tvOS build #1363: Commit 1b49049 pushed by TheMostDiligent
November 18, 2023 20:57 31m 11s master
November 18, 2023 20:57 31m 11s
DynamicBuffer: updated buffer resize message
MacOS/iOS/tvOS build #1362: Commit 1b49049 pushed by TheMostDiligent
November 18, 2023 19:59 57m 55s development
November 18, 2023 19:59 57m 55s
Vertex pool: added UpdateAll method
MacOS/iOS/tvOS build #1361: Commit 6e6a3a0 pushed by TheMostDiligent
November 18, 2023 00:00 18m 59s master
November 18, 2023 00:00 18m 59s
Vertex pool: added UpdateAll method
MacOS/iOS/tvOS build #1360: Commit 6e6a3a0 pushed by TheMostDiligent
November 17, 2023 23:40 18m 53s development
November 17, 2023 23:40 18m 53s
Disable MSVC conformance mode on UWP
MacOS/iOS/tvOS build #1359: Commit 3b5b067 pushed by TheMostDiligent
November 16, 2023 23:58 23m 48s master
November 16, 2023 23:58 23m 48s
Disable MSVC conformance mode on UWP
MacOS/iOS/tvOS build #1358: Commit 3b5b067 pushed by TheMostDiligent
November 16, 2023 23:07 19m 37s development
November 16, 2023 23:07 19m 37s
Use conformance mode for MSVC build
MacOS/iOS/tvOS build #1357: Commit 116bb27 pushed by TheMostDiligent
November 16, 2023 18:20 28m 22s master
November 16, 2023 18:20 28m 22s
Use conformance mode for MSVC build
MacOS/iOS/tvOS build #1356: Commit 116bb27 pushed by TheMostDiligent
November 16, 2023 17:31 20m 23s development
November 16, 2023 17:31 20m 23s
Updated third-party modules
MacOS/iOS/tvOS build #1355: Commit 5d9cbe2 pushed by TheMostDiligent
November 16, 2023 17:06 26m 30s development
November 16, 2023 17:06 26m 30s
TextureBaseGL::CopyData: fixed issue with binding texture to 0 target
MacOS/iOS/tvOS build #1354: Commit 3c1755e pushed by TheMostDiligent
November 12, 2023 23:26 18m 31s master
November 12, 2023 23:26 18m 31s
TextureBaseGL::CopyData: fixed issue with binding texture to 0 target
MacOS/iOS/tvOS build #1353: Commit 3c1755e pushed by TheMostDiligent
November 12, 2023 22:47 27m 32s development
November 12, 2023 22:47 27m 32s
TextureBaseGL::CopyData: fixed issue with binding texture to 0 target
MacOS/iOS/tvOS build #1352: Commit 94ba0dd pushed by TheMostDiligent
November 12, 2023 22:37 23m 48s development
November 12, 2023 22:37 23m 48s
GLContextState: reworked bound textures tracking
MacOS/iOS/tvOS build #1351: Commit e4b2513 pushed by TheMostDiligent
November 12, 2023 20:02 21m 9s master
November 12, 2023 20:02 21m 9s
GLContextState: reworked bound textures tracking
MacOS/iOS/tvOS build #1350: Commit e4b2513 pushed by TheMostDiligent
November 12, 2023 19:34 15m 56s development
November 12, 2023 19:34 15m 56s
GLContextState: reworked bound textures tracking
MacOS/iOS/tvOS build #1349: Commit a922a10 pushed by TheMostDiligent
November 12, 2023 19:18 9m 53s development
November 12, 2023 19:18 9m 53s
GLContextState: reworked BindTexture method
MacOS/iOS/tvOS build #1348: Commit 75729c7 pushed by TheMostDiligent
November 12, 2023 17:38 16m 5s development
November 12, 2023 17:38 16m 5s
GLContextState: fixed texture binding tracking
MacOS/iOS/tvOS build #1347: Commit b39d548 pushed by TheMostDiligent
November 12, 2023 17:11 19m 40s development
November 12, 2023 17:11 19m 40s
Graphics utilities: updated CreateUniformBuffer function to clear CPU…
MacOS/iOS/tvOS build #1346: Commit a803763 pushed by TheMostDiligent
November 10, 2023 07:06 19m 23s master
November 10, 2023 07:06 19m 23s
Graphics utilities: updated CreateUniformBuffer function to clear CPU…
MacOS/iOS/tvOS build #1345: Commit a803763 pushed by TheMostDiligent
November 10, 2023 05:38 30m 20s development
November 10, 2023 05:38 30m 20s
GLSLDefinitions: added option for the client to use gl_PointSize by d…
MacOS/iOS/tvOS build #1344: Commit abdf2bc pushed by TheMostDiligent
November 7, 2023 22:12 44m 54s master
November 7, 2023 22:12 44m 54s
GLSLDefinitions: added option for the client to use gl_PointSize by d…
MacOS/iOS/tvOS build #1343: Commit abdf2bc pushed by TheMostDiligent
November 7, 2023 20:32 33m 32s development
November 7, 2023 20:32 33m 32s
OpenGL backend: use glBlitFramebuffer to copy depth textures in GLES
MacOS/iOS/tvOS build #1342: Commit 6b79351 pushed by TheMostDiligent
November 5, 2023 20:23 31m 59s master
November 5, 2023 20:23 31m 59s
OpenGL backend: use glBlitFramebuffer to copy depth textures in GLES
MacOS/iOS/tvOS build #1341: Commit 6b79351 pushed by TheMostDiligent
November 5, 2023 19:20 16m 49s development
November 5, 2023 19:20 16m 49s
OpenGL backend: use glBlitFramebuffer to copy depth textures in GLES
MacOS/iOS/tvOS build #1340: Commit 00cd1a7 pushed by TheMostDiligent
November 5, 2023 19:16 4m 11s development
November 5, 2023 19:16 4m 11s
OpenGL backend: updated AttachToFramebuffer method to control which f…
MacOS/iOS/tvOS build #1339: Commit 95aa211 pushed by TheMostDiligent
November 5, 2023 18:05 16m 15s development
November 5, 2023 18:05 16m 15s