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DynamicBuffer: updated buffer resize message
Win32/UWP build #1371: Commit 1b49049 pushed by TheMostDiligent
November 18, 2023 20:57 15m 50s master
November 18, 2023 20:57 15m 50s
DynamicBuffer: updated buffer resize message
Win32/UWP build #1370: Commit 1b49049 pushed by TheMostDiligent
November 18, 2023 19:59 11m 52s development
November 18, 2023 19:59 11m 52s
Vertex pool: added UpdateAll method
Win32/UWP build #1369: Commit 6e6a3a0 pushed by TheMostDiligent
November 18, 2023 00:00 11m 20s master
November 18, 2023 00:00 11m 20s
Vertex pool: added UpdateAll method
Win32/UWP build #1368: Commit 6e6a3a0 pushed by TheMostDiligent
November 17, 2023 23:40 15m 1s development
November 17, 2023 23:40 15m 1s
Disable MSVC conformance mode on UWP
Win32/UWP build #1367: Commit 3b5b067 pushed by TheMostDiligent
November 16, 2023 23:58 15m 51s master
November 16, 2023 23:58 15m 51s
Disable MSVC conformance mode on UWP
Win32/UWP build #1366: Commit 3b5b067 pushed by TheMostDiligent
November 16, 2023 23:07 15m 36s development
November 16, 2023 23:07 15m 36s
Use conformance mode for MSVC build
Win32/UWP build #1365: Commit 116bb27 pushed by TheMostDiligent
November 16, 2023 18:20 15m 40s master
November 16, 2023 18:20 15m 40s
Use conformance mode for MSVC build
Win32/UWP build #1364: Commit 116bb27 pushed by TheMostDiligent
November 16, 2023 17:31 15m 51s development
November 16, 2023 17:31 15m 51s
Updated third-party modules
Win32/UWP build #1363: Commit 5d9cbe2 pushed by TheMostDiligent
November 16, 2023 17:06 15m 40s development
November 16, 2023 17:06 15m 40s
TextureBaseGL::CopyData: fixed issue with binding texture to 0 target
Win32/UWP build #1362: Commit 3c1755e pushed by TheMostDiligent
November 12, 2023 23:26 19m 24s master
November 12, 2023 23:26 19m 24s
TextureBaseGL::CopyData: fixed issue with binding texture to 0 target
Win32/UWP build #1361: Commit 3c1755e pushed by TheMostDiligent
November 12, 2023 22:47 23m 46s development
November 12, 2023 22:47 23m 46s
TextureBaseGL::CopyData: fixed issue with binding texture to 0 target
Win32/UWP build #1360: Commit 94ba0dd pushed by TheMostDiligent
November 12, 2023 22:37 21m 46s development
November 12, 2023 22:37 21m 46s
GLContextState: reworked bound textures tracking
Win32/UWP build #1359: Commit e4b2513 pushed by TheMostDiligent
November 12, 2023 20:02 22m 36s master
November 12, 2023 20:02 22m 36s
GLContextState: reworked bound textures tracking
Win32/UWP build #1358: Commit e4b2513 pushed by TheMostDiligent
November 12, 2023 19:34 22m 3s development
November 12, 2023 19:34 22m 3s
GLContextState: reworked bound textures tracking
Win32/UWP build #1357: Commit a922a10 pushed by TheMostDiligent
November 12, 2023 19:18 19m 49s development
November 12, 2023 19:18 19m 49s
GLContextState: reworked BindTexture method
Win32/UWP build #1356: Commit 75729c7 pushed by TheMostDiligent
November 12, 2023 17:38 28m 14s development
November 12, 2023 17:38 28m 14s
GLContextState: fixed texture binding tracking
Win32/UWP build #1355: Commit b39d548 pushed by TheMostDiligent
November 12, 2023 17:11 27m 36s development
November 12, 2023 17:11 27m 36s
Graphics utilities: updated CreateUniformBuffer function to clear CPU…
Win32/UWP build #1354: Commit a803763 pushed by TheMostDiligent
November 10, 2023 07:06 21m 3s master
November 10, 2023 07:06 21m 3s
Graphics utilities: updated CreateUniformBuffer function to clear CPU…
Win32/UWP build #1353: Commit a803763 pushed by TheMostDiligent
November 10, 2023 05:38 24m 2s development
November 10, 2023 05:38 24m 2s
GLSLDefinitions: added option for the client to use gl_PointSize by d…
Win32/UWP build #1352: Commit abdf2bc pushed by TheMostDiligent
November 7, 2023 22:12 20m 11s master
November 7, 2023 22:12 20m 11s
GLSLDefinitions: added option for the client to use gl_PointSize by d…
Win32/UWP build #1351: Commit abdf2bc pushed by TheMostDiligent
November 7, 2023 20:32 25m 8s development
November 7, 2023 20:32 25m 8s
OpenGL backend: use glBlitFramebuffer to copy depth textures in GLES
Win32/UWP build #1350: Commit 6b79351 pushed by TheMostDiligent
November 5, 2023 20:23 23m 49s master
November 5, 2023 20:23 23m 49s
OpenGL backend: use glBlitFramebuffer to copy depth textures in GLES
Win32/UWP build #1349: Commit 6b79351 pushed by TheMostDiligent
November 5, 2023 19:20 26m 3s development
November 5, 2023 19:20 26m 3s
OpenGL backend: use glBlitFramebuffer to copy depth textures in GLES
Win32/UWP build #1348: Commit 00cd1a7 pushed by TheMostDiligent
November 5, 2023 19:16 20m 32s development
November 5, 2023 19:16 20m 32s
OpenGL backend: updated AttachToFramebuffer method to control which f…
Win32/UWP build #1347: Commit 95aa211 pushed by TheMostDiligent
November 5, 2023 18:05 23m 57s development
November 5, 2023 18:05 23m 57s