Skip to content

Actions: DiligentGraphics/DiligentCore

Win32/UWP build

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
45 workflow run results
45 workflow run results

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

GL backend: use FBO cache in TextureBaseGL::CopyData
Win32/UWP build #1273: Commit 24048d1 pushed by TheMostDiligent
September 28, 2023 23:56 38m 43s development
September 28, 2023 23:56 38m 43s
GL backend: use FBO cache in TextureBaseGL::CopyData
Win32/UWP build #1272: Commit b92c65a pushed by TheMostDiligent
September 28, 2023 23:53 28m 4s development
September 28, 2023 23:53 28m 4s
GL backend: use FBO cache in TextureBaseGL::CopyData
Win32/UWP build #1271: Commit 25e40e9 pushed by TheMostDiligent
September 28, 2023 23:49 25m 47s development
September 28, 2023 23:49 25m 47s
GL backend: fixed copying textures to/from default frame buffer (#438)
Win32/UWP build #1270: Commit 83db67b pushed by TheMostDiligent
September 28, 2023 22:41 34m 55s development
September 28, 2023 22:41 34m 55s
GL backend: fixed copying textures to/from default frame buffer (#438)
Win32/UWP build #1269: Commit 5f1d8b9 pushed by TheMostDiligent
September 28, 2023 22:33 27m 52s development
September 28, 2023 22:33 27m 52s
Reworked texture copying in OpenGL (close #438)
Win32/UWP build #1268: Commit a517455 pushed by TheMostDiligent
September 28, 2023 06:26 21m 33s development
September 28, 2023 06:26 21m 33s
Reworked texture copying in OpenGL (close #438)
Win32/UWP build #1267: Commit 281ced2 pushed by TheMostDiligent
September 28, 2023 06:19 22m 14s development
September 28, 2023 06:19 22m 14s
Reworked texture copying in OpenGL (close #438)
Win32/UWP build #1266: Commit 0f9dff7 pushed by TheMostDiligent
September 28, 2023 06:15 26m 40s development
September 28, 2023 06:15 26m 40s
Trigger build
Win32/UWP build #1265: Commit d051c34 pushed by TheMostDiligent
September 28, 2023 01:29 3m 0s mingw_fix
September 28, 2023 01:29 3m 0s
Allow preserveDrawingBuffer
Win32/UWP build #1264: Commit 94786b3 pushed by thearperson
September 25, 2023 06:04 42s emscripten
September 25, 2023 06:04 42s
Re-enabled tests
Win32/UWP build #1263: Commit e9803ba pushed by TheMostDiligent
September 24, 2023 18:54 7m 7s mingw_fix
September 24, 2023 18:54 7m 7s
GHA: Upload DiligentCoreTest.exe
Win32/UWP build #1262: Commit d469c26 pushed by TheMostDiligent
September 23, 2023 22:58 7m 47s mingw_fix
September 23, 2023 22:58 7m 47s
GHA: removed pre-checks
Win32/UWP build #1261: Commit 0a5c00e pushed by TheMostDiligent
September 23, 2023 19:28 8m 15s mingw_fix
September 23, 2023 19:28 8m 15s
GHA: removed all build configurations except for MinGW
Win32/UWP build #1260: Commit 0d0d5bc pushed by TheMostDiligent
September 23, 2023 19:27 8m 16s mingw_fix
September 23, 2023 19:27 8m 16s
GHA: use mingw tag for acrtions
Win32/UWP build #1259: Commit ba95326 pushed by TheMostDiligent
September 23, 2023 19:16 22m 36s mingw_fix
September 23, 2023 19:16 22m 36s
Trigger build
Win32/UWP build #1258: Commit 9fc6f8f pushed by TheMostDiligent
September 23, 2023 18:46 23m 43s mingw_fix
September 23, 2023 18:46 23m 43s
Updated sRGB<->Linear conversion functions
Win32/UWP build #1257: Commit 221bfe5 pushed by TheMostDiligent
September 18, 2023 05:07 21m 26s master
September 18, 2023 05:07 21m 26s
Updated sRGB<->Linear conversion functions
Win32/UWP build #1256: Commit 221bfe5 pushed by TheMostDiligent
September 18, 2023 04:27 23m 50s development
September 18, 2023 04:27 23m 50s
Added convenience constructors for PSO create info structs
Win32/UWP build #1255: Commit 27bf77a pushed by TheMostDiligent
September 17, 2023 23:34 22m 20s master
September 17, 2023 23:34 22m 20s
Added convenience constructors for PSO create info structs
Win32/UWP build #1254: Commit 27bf77a pushed by TheMostDiligent
September 17, 2023 22:33 22m 42s development
September 17, 2023 22:33 22m 42s
GL backend: improved handling of sRGB framebuffers and seamless cubemaps
Win32/UWP build #1253: Commit 5c7954a pushed by TheMostDiligent
September 17, 2023 03:08 25m 3s master
September 17, 2023 03:08 25m 3s
GL backend: improved handling of sRGB framebuffers and seamless cubemaps
Win32/UWP build #1252: Commit 5c7954a pushed by TheMostDiligent
September 17, 2023 02:26 21m 41s development
September 17, 2023 02:26 21m 41s
SwapChainGL: correct color format if sRGB framebuffers are not enabled
Win32/UWP build #1251: Commit 74a926d pushed by TheMostDiligent
September 16, 2023 23:51 26m 23s development
September 16, 2023 23:51 26m 23s
Use DILIGENT_CONSTEXPR macro in Metal interface headers
Win32/UWP build #1250: Commit 9b82c58 pushed by TheMostDiligent
September 15, 2023 05:39 21m 15s master
September 15, 2023 05:39 21m 15s
Use DILIGENT_CONSTEXPR macro in Metal interface headers
Win32/UWP build #1249: Commit 9b82c58 pushed by TheMostDiligent
September 15, 2023 04:38 29m 4s development
September 15, 2023 04:38 29m 4s