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Version 1.5.0

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@Donkie Donkie released this 06 Jun 10:34
· 35 commits to master since this release
  • Vertex transformations (using the Scene data in the .i3d file) are no longer done by default, instead you have to specify the -t option
  • The ID of the shape is added to the output file names now since the name alone isn't unique
  • Fixed -b option not doing anything
  • Fixed transforms not being properly applied with multiple levels of ancestors

Also done a bunch of internal stuff. Now has internal support for encrypting to .i3d.shapes files as well.