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remove sortBones
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wuliao2230 committed Dec 5, 2017
1 parent 4377abc commit 297f927
Showing 1 changed file with 0 additions and 4 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -147,8 +147,6 @@ public class UnityArmatureComponent : DragonBoneEventDispatcher, IArmatureProxy
[SerializeField]
protected bool _flipY = false;

private List<Slot> _sortedSlots = null;

private bool _hasSortingGroup = false;
/// <private/>
public void DBClear()
Expand Down Expand Up @@ -182,7 +180,6 @@ public void DBClear()
_zSpace = 0.0f;
_flipX = false;
_flipY = false;
_sortedSlots = null;

_hasSortingGroup = false;
}
Expand Down Expand Up @@ -620,7 +617,6 @@ void OnDestroy()
}

unityBones = null;
_sortedSlots = null;
_disposeProxy = true;
_armature = null;
}
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