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Nerf Mobile Flak on water #6356

Merged
merged 3 commits into from
Nov 21, 2024
Merged

Nerf Mobile Flak on water #6356

merged 3 commits into from
Nov 21, 2024

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MrRowey
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@MrRowey MrRowey commented Jul 16, 2024

Checklist

- [ ] Changes are annotated, including comments where useful

  • Changes are documented in the changelog for the next game version

@MrRowey MrRowey added area: balance related to units balance DO NOT MERGE Don't Merge until removed labels Jul 17, 2024
@MrRowey MrRowey closed this Jul 27, 2024
@lL1l1 lL1l1 reopened this Nov 10, 2024
@lL1l1 lL1l1 removed the DO NOT MERGE Don't Merge until removed label Nov 10, 2024
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lL1l1 commented Nov 10, 2024

Discord Thread: https://discord.com/channels/197033481883222026/1262848438219837592

Summary:
Hover flak has immense utility, covering navy's weakness to gunships + partially against torpedo bombers and hover's weakness to gunships.
Reducing the water speed is a good simple change to go along with the hover adjustments of #6417 (small vision reduction) and #6375 (blaze speed nerf).

In the future, there could be a more complex change involving other stats to truly differentiate hover flak from land flak.

@lL1l1 lL1l1 marked this pull request as ready for review November 10, 2024 08:54
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@Rhaelya Rhaelya left a comment

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Changes are as discussed by the team, looks good.

@Garanas Garanas merged commit f928024 into FAForever:develop Nov 21, 2024
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4 participants