v1.2.1
This is a miscellaneous bugfix update.
- Update Internals.event by @Vesly01 in #462
- Adding ASSERT to ROM Buildfile by @GigaExcalibur in #463
- AoE not usable while cantoing by @Vesly01 in #464
- Make can unit double calcloop check both battlers by @masterofcontroversy in #465
- GetTalkee.asm -> .s by @GigaExcalibur in #466
- Commit by @Vesly01 in #467
- Initalize magic during autolevel penalty by @masterofcontroversy in #468
- Bugfix on autolevel when essential fix isn't used by @masterofcontroversy in #469
- Properly clean up at end of base magic write hook by @masterofcontroversy in #471
- C code updates by @masterofcontroversy in #470
- RText Reorg by @sme23 in #472
- Fix Vengeance by @sme23 in #473
- Devvy Fix by @Vesly01 in #475
- Fix game hanging due to animNumber bug. by @Huichelaar in #476
- Fix weirdness with durability-based items and shop text by @sme23 in #477
- AnimNumber Bugfix. by @Huichelaar in #478
- Slight updates within necessary internals by @GigaExcalibur in #481
- Remove Point Blank from negated skills table by @masterofcontroversy in #482
- New doubling calc loop by @Vesly01 in #483
- Update AoE for new Debuffs by @Vesly01 in #485
- Fix Heavy Blade Con check by @sme23 in #486
Full Changelog: v1.2.0...v1.2.1