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@DrinkyBird DrinkyBird released this 23 May 22:53
· 3 commits to master since this release
  • Added a new server CVar, jm_admins, which is a semicolon-separated list of accounts allowed to use the admin functionality
  • Maps can now control the countdown manually with the JMGF_MANUAL_COUNTDOWN init flag and JmGameStartOpeningCountdown function
  • Added the Juampamaze map introduction format
  • Added GAMEMODE entry for Survival Maze
  • Added Doom Builder metadata comments to most actors, including moving them into their own categories
  • The "ready to reset" function now checks the vote when a player disconnects
  • Removed the Hisymak skin due to the A_SkullPop exploit
  • Disallowed pistol boosting etc. by automatically enabling sv_shootthroughallies on solo and JMRun maps and disabling it on team maps
  • Removed the useless Jumping Marine class
  • Moved various game settings to the GAMEMODE lump
    • sv_nojump, compat_skulltagjumping, and compat_nogravity_spheres are now locked
  • Minor improvements to the Jumpmaze Options menu
  • Moved many CVars from the old hacky method to CVARINFO
  • Other internal code improvements, such as moving further away from ConsoleCommand, removing remnants of luk, and minor general cleanup

No changes were made to the JM1 and JM2 maps, the latest version of those PK3s is still v1f.

Update 2023-05-24: A patch is available for JM2 maps fixing scripts on MAP00, MAP33, and MAP59.