v0.1.10 (game version 2.4)
reliquary-archiver
tool to create a relic export from network packets of a certain turn-based anime game
json output format is based on the format of HSR-Scanner
made to be used with fribbels hsr optimizer
run
see instructions here
changelog
- fix: update toml before building (correct version in output file) by @emmachase in #55
- Download resources in build script instead of at runtime by @IceDynamix in #56
Full Changelog: v0.1.9...v0.1.10
Note
as you might have noticed, the binary is very large now!! this is because all of the necessary resources are bundled with the executable instead of downloaded every time you want to run it. this saves on bandwidth, startup time (you'll notice it's pretty much instant now) and bypasses the need for proxies in case you weren't able to access github.