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Issues: Inspiaaa/UnityHFSM
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[Bug] Statemachines inside parallel states don't react to global triggers
#48
opened Jun 1, 2024 by
TdXYZ
[Bug] Nested state machines don't invoke StateChanged event on the root state machine
#49
opened Jun 7, 2024 by
japsuu
[Bug] Calling fsm.StateCanExit in StateBase.OnEnter does not allow the state to exit
#50
opened Jun 7, 2024 by
japsuu
How does an independent class receive a parameter when passing an action state?
#51
opened Jun 16, 2024 by
aZhai-pixel
[Feature Request] Automatically Generate Flowchart from StateMachine
#52
opened Jun 29, 2024 by
sandsalamand
[Question] Shortcut for AddTriggerTransition with custom typed states
#55
opened Oct 27, 2024 by
ariok
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