Fix filth nest buildings being able to be captured by placing energy … #278
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name: Windows MSVC Build | |
on: | |
push: | |
pull_request: | |
types: | |
- opened | |
- reopened | |
- synchronize | |
- ready_for_review | |
env: | |
VCPKG_COMMIT_ID: '21bbb14c4113b89cd06402e852e075341722304f' | |
buildDir: '${{ github.workspace }}/build/' | |
outDir: '${{ github.workspace }}/artifact/' | |
jobs: | |
build: | |
strategy: | |
matrix: | |
env: [ | |
#{bits: 32, arch_installed: x86, build_type: Debug, arch_name: x86, arch: x86}, | |
{bits: 64, arch_installed: x64, build_type: Debug, arch_name: x86, arch: amd64}, | |
#{bits: 64, arch_installed: x64, build_type: Debug, arch_name: ARM, arch: amd64_arm64}, | |
{bits: 32, arch_installed: x86, build_type: Release, arch_name: x86, arch: x86}, | |
{bits: 64, arch_installed: x64, build_type: Release, arch_name: x86, arch: amd64}, | |
#{bits: 64, arch_installed: x64, build_type: Release, arch_name: ARM, arch: amd64_arm64} | |
] | |
name: ${{matrix.env.build_type}} ${{matrix.env.arch_name}} ${{matrix.env.bits}} bits | |
if: github.event.pull_request.draft != true | |
env: | |
VCPKG_DEFAULT_TRIPLET: ${{matrix.env.arch}}-windows | |
runs-on: windows-latest | |
steps: | |
- uses: actions/checkout@v4 | |
- uses: lukka/get-cmake@latest | |
- name: Restore artifacts, or run vcpkg, build (and cache artifacts as post step) | |
uses: lukka/run-vcpkg@v11 | |
id: runvcpkg | |
with: | |
vcpkgDirectory: '${{ github.workspace }}/vcpkg' | |
vcpkgGitCommitId: '${{ env.VCPKG_COMMIT_ID }}' | |
vcpkgJsonGlob: 'vcpkg.json' | |
runVcpkgInstall: false | |
- name: Configure developer command prompt | |
uses: ilammy/msvc-dev-cmd@v1 | |
with: | |
arch: ${{matrix.env.arch}} | |
- name: Run cmake to install the dependencies specified in the vcpkg.json, generate project file | |
run: | | |
mkdir ${{ env.buildDir }} | |
cd ${{ env.buildDir }} | |
cmake -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=${{matrix.env.build_type}} -DCMAKE_TOOLCHAIN_FILE=${{ github.workspace }}\vcpkg\scripts\buildsystems\vcpkg.cmake .. | |
- name: Build the project | |
run: | | |
cd ${{ env.buildDir }} | |
nmake | |
- name: Prepare artifact folder | |
run: | | |
mkdir ${{ env.outDir }} | |
copy ${{ env.buildDir }}vcpkg_installed/${{matrix.env.arch_installed}}-windows/bin/ogg.dll ${{ env.outDir }} | |
copy ${{ env.buildDir }}vcpkg_installed/${{matrix.env.arch_installed}}-windows/bin/vorbis.dll ${{ env.outDir }} | |
copy ${{ env.buildDir }}vcpkg_installed/${{matrix.env.arch_installed}}-windows/bin/vorbisfile.dll ${{ env.outDir }} | |
copy ${{ env.buildDir }}vcpkg_installed/${{matrix.env.arch_installed}}-windows/bin/swscale-*.dll ${{ env.outDir }} | |
copy ${{ env.buildDir }}vcpkg_installed/${{matrix.env.arch_installed}}-windows/bin/swresample-*.dll ${{ env.outDir }} | |
copy ${{ env.buildDir }}Source/*.dll ${{ env.outDir }} | |
copy ${{ env.buildDir }}Source/*.exe ${{ env.outDir }} | |
copy ${{ env.buildDir }}Source/*.pdb ${{ env.outDir }} | |
#TODO fix MSVC builds | |
#- uses: actions/upload-artifact@v4 | |
# with: | |
# name: Perimeter MSVC ${{matrix.env.build_type}} ${{matrix.env.arch_name}} ${{matrix.env.bits}} bits | |
# path: ${{ env.outDir }} |