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Add A-136 part
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Capkirk123 committed Feb 15, 2025
1 parent 6b45536 commit 1f7db50
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Showing 4 changed files with 50 additions and 10 deletions.
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@PART[*]:HAS[#engineType[A136]]:FOR[RealismOverhaulEngines]
{
%title = #roJ93Title //J93 Turbojet
%title = #roA136Title //A-136 Turbo-Ramjet
%manufacturer = #roMfrGE
%description = #roJ93Desc
%description = #roA136Desc
@tags ^= :$: usa general electric ge j93 afterburning turbojet
@tags ^= :$: usa general electric ge a136 a-136 nuclear turbojet
%specLevel = operational //operational, prototype, concept, speculative, altHist, sciFi
%specLevel = prototype //operational, prototype, concept, speculative, altHist, sciFi
@MODULE[ModuleEngines*]
{
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dryThrust = 129 //29,000 lbf static
maxThrust = 129
TIT = 1754 //burner increased turbine temp by 100K. Halve since this was only about half the airflow
throttleResponseMultiplier = 0.25 //kerosene burner used to quickly spool turbine

PROPELLANT
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}
}
}

+PART[turboFanEngine]:BEFORE[RealismOverhaulEngines]
{
@name = RO-A136
@engineType = A136
}
3 changes: 3 additions & 0 deletions GameData/RealismOverhaul/Localization/en-us-Engines.cfg
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// ============================================================================
// Jet Engine Config Localizations
// ============================================================================
// A136
#roA136Title = A-136 Turbo-Ramjet
#roA136Desc = An early 1960s nuclear turbo-ramjet, designed for supersonic bombers. One of the ultimate direct-cycle designs produced by the Aircraft Nuclear Propulsion (ANP) program, the A-136 used a hybrid cycle to improve supersonic performance. By tapping off a small amount of air to cool the turbine, turbine inlet temperatures could be managed, while the remaining air passed straight through the reactor and was heated to full temperature. This gave the engine good performance up to Mach 3. It also included a kerosene burner to improve takeoff thrust.
// AL-7
#roAL7Title = AL-7 Turbojet
#roAL7Desc = An early 50s turbojet which served as the powerplant for the Su-7, Su-9, Su-11, Tu-128, and Be-10 flying boat.
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29 changes: 29 additions & 0 deletions GameData/RealismOverhaul/RO_DependentMods/RO_AJE.cfg
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// 60s 2-spool/variable vanes: 0.30
// 70s: 0.60

//A-136
//Clone J58 to be A-136
+PART[turboFanEngine]:FOR[RealismOverhaul]
{
%RSSROConfig = True
@name = RO-A136
%rescaleFactor = 2.0

%CoMOffset = 0, 3.5, 0

%engineType = A136

!MODEL:HAS[#model[*EngineCore-Medium]] {}
//reactor housing
MODEL
{
model = RealismOverhaul/Models/EngineCore-Medium
scale = 1.6, 1.8, 1.6
position = 0.0, 1.4, 0.0
}
//compressor section sticks out the front
MODEL
{
model = RealismOverhaul/Models/EngineCore-Medium
scale = 0.8, 2.5, 0.8
position = 0.0, 1.4, 0.0
}
}

//AL-7F
//Clone J75 to be AL-7F
//Source: http://www.leteckemotory.cz/motory/al-7/
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13 changes: 13 additions & 0 deletions GameData/RealismOverhaul/Waterfall_Configs/AJE/aje.cfg
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//A-136
@PART[RO-A136]:BEFORE[ROWaterfall]:NEEDS[Waterfall]
{
ROWaterfall
{
template = rowaterfall-turbofan
audio = turbofan
transform = thrustTransform
position = 0, 0, 0
rotation = 0, 0, 0
scale = 2.0, 2.0, 2.0
}
}
//AL-7
@PART[RO-AL7F]:BEFORE[ROWaterfall]:NEEDS[Waterfall]
{
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