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Releases: KleeSup/KleeGameBaseShared

Cleanup and recodesss

02 Jul 17:02
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Made a lot of changes to this old project since im playing around again. Mostly cleaned up the project since old ideas here just weren't used effectively, still a lot to do. JavaDocs are still horrible.

v1.1.6 Collision additions

16 Apr 18:55
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Whats new in version 1.1.6:

  • added new methods to CollisionUtils2D
  • fixed some critical issues with CollisionUtils2D

v1.1.5 Snapshots and cleanups

16 Apr 13:53
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Whats new in Version 1.1.5?

  • Added SnapshotProducer
  • Cleaned up a lot of classes

v1.1.4 Collisions and grid worlds

12 Feb 11:28
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Whats new in version 1.1.4:

  • Simple collision response
  • grid world management
  • player controllers
  • implementations of Javas Future interface

v1.1.3

30 Jan 18:26
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Changes in Version 1.1.3

  • Added ReflectionUtil
  • Added MappedCollection
  • Added Velocity2D and Velocity3D as wrappers of Vector2 and Vector3 from LibGDX
  • Added KryoPacketProcessingListener

v1.1.2

30 Jan 14:25
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Fixed an import bug where missing classes where imported

v1.1.1

30 Jan 13:46
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Updates in Version 1.1.1

  • Added some methods to the logging interface and utility class.

v1.1 Packet Processors and Math additions

18 Oct 10:23
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Release of Version v1.1
Changelog:

  • added simple math classes and methods (AABB2D.java, AABB3D.java, KleeMath.java)
  • added PacketProcessor.java and their storage via PacketProcessorStorageMap.java
  • added simple utilities for kryo (KryoUtil.java)
  • added the functional interfaces Builder.java and Cacheable.java
  • added KleeUtil.java, a utility class for the library
  • Changed Updateable.java update method which now also requires a TimeUnit parameter

v1.0

08 Oct 22:24
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First release of the library containing the following features:

  • Language translation API
  • World management (chunk system, sizable worlds, all 2D and 3D)
  • Basic random number generation classes
  • simple packet base