Releases: MythicPalette/simpler-quests
v0.1.9
Fixed a bug that prevented users from editing user quests when missing edit GM quest permissions.
module.json
module.zip
v0.1.8
Changes
Added 3 new settings to allow players to create, modify, and mark quests. This gives GMs the power to grant some levels of quest tracking control to the players.
The system has three settings:
Players Can Create
Allow them to create quests but also to edit quests and mark objectives but only for quests not made by GM.Players Can Edit GM Quests
Allow them to edit GM quests made by a GM. Warning, this will give them full access to quests in the same way that the GM has with the only exception being that they can't delete them.Players Can Mark GM Quests
Allow players to mark objectives on GM quests. Great for letting players mark things done without giving them full edit access to the quest.
The best part of this update is that it doesn't add any user complexity. The module will work exactly the same way it does right now. The settings are a "set once and forget" system that default to the current design.
v0.2.01
v0.1.7
Changes
- You can now click the icon beside an objective to mark it complete as intended.
- You can now completely hide the tracker from players.
v0.1.6 - Renaming
Foundry VTT customer service reached out to me to request that I rename my module to avoid confusion between this module and another with a very similar name.
v0.1.5
- Refactored some code to decrease file size and improve performance.
- Created and deployed the API.
v0.1.4 Subquests
Changelog v0.1.4
Summary
Introducing a new feature, sub-objectives! You can now have sub-objectives in your quests with just as much ease as the rest.
v0.1.3
Changelog
lang\de.json
- Added German translation. Credit to Karsten W for help in translating the module.
lang\en.json
- Added a "Common" section for keys that are used in more than one location.
- Added "Visible" key to "Common"
- Added "Hidden" key to "Common"
- Added "Objective" key to "Editor"
- Added "ActiveQuests" key to "Tracker"
- Added "AddQuest" key to "Tracker"
- Added "Delete" key to "Tracker"
- Added "Edit" key to "Tracker"
- Added "Expand" key to "Tracker"
- Added "Minimize" key to "Tracker"
- Added "Title" key to "Tracker"
- Added "Incomplete" key to "Tracker"
- Added "Complete" key to "Tracker"
- Added "Failed" key to "Tracker"
module.json
- Incremented module build version from "0.1.2" to "0.1.3"
- Added German to language options.
scripts\helpers\settings.json
- Renamed "Active Quests" hidden setting to "Expanded Quests" for clarity
scripts\ui\questeditor.js
- Removed line 134 to stop localizing text. This should be done in the template for consistency.
scripts\ui\ui-manager.js
- Changed
#controls
from an object to a getter function to fix a bug where the object would attempt to initialize beforegame.i18n
exists. - Changed
#headerButtons
from an object to a getter function to fix a bug where the object would attempt to initialize beforegame.i18n
exists.
scripts\ui\editor.hbs
- Added localized
title
attribute to eye icon to state visibility. - Added localized
title
attribute to eye-slash icon to state visibility. - Replaced hardcoded text "Objectives:" with localized string
- Replaced data reference of
saveText
to a localized string as this value is no longer provided byscripts\ui\questeditor.js
templates\tracker-body.hbs
- Replaced hardcoded text "Visible" with localized string
- Replaced hardcoded text "Hidden" with localized string
- Replaced hardcoded text "Edit" with localized string
- Replaced hardcoded text "Delete" with localized string
- Added localized
title
attribute to complete icon - Added localized
title
attribute to failed icon - Added localized
title
attribute to incomplete icon
templates\tracker-body.hbs
- Added localized
title
attribute to expand icon - Replaced hardcoded text "Active Quests" with localized string
- Replaced hardcoded text "Add Quest" with localized string
- Added localized
title
attribute to minimize icon
Hotfix v0.1.2
Fixed an issue that could cause the context menu to show when right-clicking quest objectives in the tracker.
v0.1.1
Initial Public Release