1.3.3
UI file improvements
- UI file components now output bsearch de-ordered, but define ordered - previously ui files would output their fields ordered based on their component name hash so that the game can search through them faster. This would result in fields being all over the place in general. Starting from 1.3.3, fields are now ordered by the order given by the tool (so for instance
Id
won't appear afterChildren
in Prefab.prfb
definitions). .animb
support - was somehow missingSpriteName
should now be converted to a proper name rather than a hash upon conversion (usingsprite_names.txt
)ObjectRef
s now output as a node with names rather than 3 random looking values
Support
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