A game that currently serves as a sandbox; you interact with creatures and have to nurse them back to health. The project was created entirely in Pygame (a gamedev library for python), every system being implemented manually.
Module Directory:
-main.py contains classes, functions, and some objects that were created.
-assets.py imports raw visual data (because of this, dialogue box doesn't belong in here since it's created via pygame_gui). This includes spritesheets and tilesets.
-config.py contains certain booleans (for example, character_can_move), anything handling dialogue or dialogue boxes, and vital pygame calls (like pygame.init()).
-main_game_loop.py contains the actual game loop, along with some calls that can't be put anywhere else due to circular dependancy problems.