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WIP: [Feature] First Person Body #1396
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yohjimane
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Jul 12, 2023
else | ||
{ | ||
CalculateBones_Invalidate(); | ||
VERIFY(bone_id < LL_BoneCount()); |
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This block of code is from Anomaly - fixes some issues with LL_SetBoneVisible.
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8 tasks
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…ion to first person death cam
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…ssary now to avoid clipping against world geometry
…low framerate desync
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See #1421 for list of bugs, which should be resolved before this is taken out of WIP status.