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*Try* to fix grenade trajectory being based on head, but the code cau…
Build Solution #71: Commit 22bee78 pushed by RedBigz
December 10, 2024 06:04 42s v0.1.0
December 10, 2024 06:04 42s
*Try* to fix grenade trajectory being based on head, but the code cau…
Build Solution #70: Commit 22bee78 pushed by RedBigz
December 10, 2024 05:50 38s main
December 10, 2024 05:50 38s
Add grenade shooting
Build Solution #69: Commit 72c9ba8 pushed by RedBigz
December 10, 2024 03:37 37s main
December 10, 2024 03:37 37s
Change holster button to grenade slot
Build Solution #68: Commit fce368d pushed by RedBigz
December 10, 2024 03:36 44s main
December 10, 2024 03:36 44s
Disable shooting when in menus
Build Solution #67: Commit e3845e1 pushed by RedBigz
December 10, 2024 01:47 41s main
December 10, 2024 01:47 41s
Fix UI controller interactors not rotating with snap turn
Build Solution #66: Commit 6e69295 pushed by RedBigz
December 10, 2024 01:08 55s main
December 10, 2024 01:08 55s
Stop inactive items from being picked up due to them being treated as…
Build Solution #65: Commit cc15a10 pushed by RedBigz
December 9, 2024 11:58 48s main
December 9, 2024 11:58 48s
Added two handed-pistols
Build Solution #64: Commit e256025 pushed by RedBigz
December 9, 2024 11:43 42s main
December 9, 2024 11:43 42s
Update README to add more gifs
Build Solution #63: Commit c250e84 pushed by RedBigz
December 7, 2024 01:14 48s main
December 7, 2024 01:14 48s
Change desktop mirror view to right eye (to line up irons)
Build Solution #62: Commit bf277f3 pushed by RedBigz
December 7, 2024 01:12 43s main
December 7, 2024 01:12 43s
Update issue templates
Build Solution #61: Commit 5e00f9c pushed by RedBigz
December 5, 2024 04:37 37s main
December 5, 2024 04:37 37s
Update issue templates
Build Solution #60: Commit f5ea068 pushed by RedBigz
December 5, 2024 04:19 39s main
December 5, 2024 04:19 39s
Make Escape menu openable in all circumstances
Build Solution #59: Commit a733163 pushed by RedBigz
December 2, 2024 06:22 43s main
December 2, 2024 06:22 43s
Add dragging functionality in the inventory (UI doesn't seem to work)
Build Solution #58: Commit cc945bf pushed by RedBigz
November 30, 2024 23:24 42s main
November 30, 2024 23:24 42s
Enable HarmonyFileLog before patch
Build Solution #57: Commit c0bbab0 pushed by RedBigz
November 30, 2024 23:23 41s main
November 30, 2024 23:23 41s
Make Actions link in SETUP.md to filter to only pushes from main bran…
Build Solution #56: Commit 168cc4d pushed by RedBigz
November 30, 2024 00:46 49s main
November 30, 2024 00:46 49s
Add Index/Vive/Touch Pro controller support
Build Solution #55: Commit 88111bb pushed by RedBigz
November 30, 2024 00:43 35s main
November 30, 2024 00:43 35s
Update TABGVR.Server.csproj to C# 12
Build Solution #54: Commit 6cc3f43 pushed by RedBigz
November 29, 2024 23:52 49s preview/server
November 29, 2024 23:52 49s
Merge branch 'main' into preview/server
Build Solution #53: Commit 5160b34 pushed by RedBigz
November 29, 2024 23:49 1m 2s preview/server
November 29, 2024 23:49 1m 2s
Update to C# 12
Build Solution #52: Commit a2e83e7 pushed by RedBigz
November 29, 2024 23:47 42s main
November 29, 2024 23:47 42s
Correct COMPILING.md (and Russian translation) to specify csproj when…
Build Solution #51: Commit eea879d pushed by RedBigz
November 28, 2024 06:47 52s preview/server
November 28, 2024 06:47 52s
Remove TASM usage in NetworkEventPatch.cs
Build Solution #50: Commit 80ab566 pushed by RedBigz
November 28, 2024 06:44 1m 4s preview/server
November 28, 2024 06:44 1m 4s
Replace ManagedDS with custom stripped assemblies from LFS
Build Solution #49: Commit 334250b pushed by RedBigz
November 28, 2024 06:42 55s preview/server
November 28, 2024 06:42 55s
Reuse client libraries in server Actions Workflow
Build Solution #48: Commit a967bdc pushed by RedBigz
November 27, 2024 23:56 47s preview/server
November 27, 2024 23:56 47s
Update build configuration from release to Release (dotnet/sdk#375)
Build Solution #47: Commit 35d67b8 pushed by RedBigz
November 27, 2024 23:46 50s preview/server
November 27, 2024 23:46 50s