add float.equal_epsilon and double.equal_epsilon #268
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name: Continuous Integration | |
on: [push, pull_request] | |
jobs: | |
build: | |
name: ${{ matrix.config.name }} | ${{ matrix.config.build_type }} | |
runs-on: ${{ matrix.config.os }} | |
strategy: | |
fail-fast: false | |
matrix: | |
config: | |
- { | |
name: "Visual Studio 2022", | |
os: windows-2022, | |
extra_options: "-A x64", | |
build_type: "Release" | |
} | |
- { | |
name: "Visual Studio 2019", | |
os: windows-2019, | |
extra_options: "-A x64", | |
build_type: "Release" | |
} | |
- { | |
name: "Visual Studio 2019", | |
os: windows-2019, | |
extra_options: "-A x64", | |
build_type: "Debug" | |
} | |
- { | |
name: "macOS", | |
os: macos-12, | |
deps_cmdline: "brew install libvpx", | |
build_type: "Release" | |
} | |
- { | |
name: "macOS", | |
os: macos-12, | |
extra_options: "-G Xcode -DDYN_OPENAL=OFF", | |
deps_cmdline: "brew install libvpx fluidsynth mpg123 libsndfile", | |
build_type: "Debug" | |
} | |
- { | |
name: "Linux GCC 7", | |
os: ubuntu-20.04, | |
extra_options: "-DCMAKE_C_COMPILER=gcc-7 -DCMAKE_CXX_COMPILER=g++-7", | |
deps_cmdline: "sudo apt update && sudo apt install g++-7 libsdl2-dev libvpx-dev libgtk2.0-dev", | |
build_type: "RelWithDebInfo" | |
} | |
- { | |
name: "Linux GCC 11", | |
os: ubuntu-20.04, | |
extra_options: "-DCMAKE_C_COMPILER=gcc-11 -DCMAKE_CXX_COMPILER=g++-11", | |
deps_cmdline: "sudo apt update && sudo apt install g++-11 libsdl2-dev libvpx-dev libgtk-3-dev", | |
build_type: "MinSizeRel" | |
} | |
# - { | |
# name: "Linux Clang 6", | |
# os: ubuntu-20.04, | |
# extra_options: "-DCMAKE_C_COMPILER=clang-6.0 -DCMAKE_CXX_COMPILER=clang++-6.0 -DDYN_OPENAL=OFF", | |
# deps_cmdline: "sudo apt update && sudo apt install clang-6.0 libsdl2-dev libvpx-dev libopenal-dev libfluidsynth-dev libmpg123-dev libsndfile1-dev", | |
# build_type: "Debug" | |
# } | |
- { | |
name: "Linux Clang 12", | |
os: ubuntu-20.04, | |
extra_options: "-DCMAKE_C_COMPILER=clang-12 -DCMAKE_CXX_COMPILER=clang++-12", | |
deps_cmdline: "sudo apt update && sudo apt install clang-12 libsdl2-dev libvpx-dev", | |
build_type: "Release" | |
} | |
steps: | |
- uses: actions/checkout@v1 | |
- name: Install Dependencies | |
shell: bash | |
run: | | |
if [[ ! -z "${{ matrix.config.deps_cmdline }}" ]]; then | |
eval ${{ matrix.config.deps_cmdline }} | |
fi | |
mkdir build | |
if [[ "${{ runner.os }}" == 'macOS' ]]; then | |
export ZMUSIC_PACKAGE=zmusic-1.1.9-macos.tar.xz | |
elif [[ "${{ runner.os }}" == 'Linux' ]]; then | |
export ZMUSIC_PACKAGE=zmusic-1.1.9-linux.tar.xz | |
fi | |
if [[ ! -z "${ZMUSIC_PACKAGE}" ]]; then | |
cd build | |
wget -q "https://github.com/coelckers/gzdoom/releases/download/ci_deps/${ZMUSIC_PACKAGE}" | |
tar -xf "${ZMUSIC_PACKAGE}" | |
fi | |
- name: Configure | |
shell: bash | |
run: | | |
if [[ "${{ runner.os }}" == 'Windows' ]]; then | |
# Remove Strawberry Perl from PATH environment variable to avoid usage of libraries it provides | |
export PATH=`echo $PATH | tr ":" "\n" | grep -v "Strawberry" | tr "\n" ":"` | |
fi | |
cmake -B build -DCMAKE_BUILD_TYPE=${{ matrix.config.build_type }} -DCMAKE_PREFIX_PATH=`pwd`/build/zmusic -DPK3_QUIET_ZIPDIR=ON ${{ matrix.config.extra_options }} . | |
- name: Build | |
shell: bash | |
run: | | |
export MAKEFLAGS=--keep-going | |
cmake --build build --config ${{ matrix.config.build_type }} --parallel 3 | |
- name: Create Package | |
if: runner.os == 'Windows' # Remove to make packages of all targets | |
shell: bash | |
run: | | |
cd build | |
mkdir package | |
if [[ "${{ runner.os }}" == 'Windows' ]]; then | |
cp ${{ matrix.config.build_type }}/gzdoom.exe ${{ matrix.config.build_type }}/*.pk3 package | |
elif [[ "${{ runner.os }}" == 'macOS' ]]; then | |
cp -r gzdoom.app package | |
elif [[ "${{ runner.os }}" == 'Linux' ]]; then | |
cp gzdoom *.pk3 package | |
fi | |
- name: Upload Package | |
if: runner.os == 'Windows' # Remove to store packages of all targets | |
uses: actions/upload-artifact@v1 | |
with: | |
path: build/package | |
name: ${{ matrix.config.name }} ${{ matrix.config.build_type }} | |
- name: List Build Directory | |
if: always() | |
shell: bash | |
run: | | |
git status | |
ls -lR build |