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CryEngine Log Interface
CryCIL returns an old feature from early days of CEMono: When you use methods like Console.Write and WriteLine, they will output the data to CryEngine internal log, allowing easier code migration.
You can also access CryEngine log interface directly using CryCil.Engine.DebugServices.Log class. One of its extra features is ability to change logging verbosity, allowing you to filter the messages that go into the log by their importance. A little utility that can be used in the situation where you need to change log verbosity temporarily is using CryCil.ConsoleOutputLevel object. It's an object that overrides existing verbosity level with a new value upon its creation, and restores it to previous level upon destruction.
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