Releases: RoqueDeicide/zDoomLauncher
Releases · RoqueDeicide/zDoomLauncher
zDoom Launcher v2 p1 Minor snafus
Fixes:
- Extra files to load now should have their names display properly.
- Switching UI to Settings page or any other, then going back to Config page will no longer break some functionality.
zDoom Launcher v2 Modern UI Overhaul
Additions
- Many controls now have tool-tips.
- Controls to change between light and dark themes and select the accent color.
Changes
- Major overhaul of the UI structure with much functionality now moved to a command bar.
- The program now has theme support and will adapt to OS theme on Windows 10.
- An IWAD file can now be set to nothing to allow the selection dialog popup when starting zDoom.
- Renamed "Game-Play Options" to "Gameplay Options".
Fixes
- Cleaned up unnecessary files from the release package.
- The launcher should now shutdown after closing the main window, even if there are more videos open.
- Allow zDoom installation folder to be changed if the chosen one still exists.
zDoom Launcher v1 p5 Fifth update
Additions:
- Added ability to save and reset window position, size and state.
Changes:
- The sequence of files that were selected for loading can now be rearranged using the drag & drop feature.
- Moved the program to .Net Framework 4.8.
Fixes:
- Fixed the list of selected files getting a little jumbled up when there are more then 10 files in the selection.
- Fixed an issue, where, when loading the configuration, the loaded information about the auto-start-up would get erased from the config object.
- Fixed the program not launching when the game folder that was previously selected and saved into config file ceases to exist or gets moved.
zDoom Launcher v1 p4 Fourth update
Changes:
- All directories where launcher looks for loadable files are saved into config file.
- Launch configurations are now saved in Xml format and take less space on the hard drive.
- Added ability to load maps by their names when starting a game.
- Added an icon for the program.
Fixes:
- Fixed the launcher not updating the fields that contain information about what to do when starting a game when loading the configuration.
- Fixed a crash when entering non-numeric characters into spinner controls without any digits.
- Fixed the link to Fugue Icons.
- Fixed the support for custom save directory and config file.
zDoom Launcher v1 p3 Third update
Changes:
- Added an error message for when attempt is made to launch the program using the command line that is too long.
- Added support for loading extra files from multiple directories.
- Added "Save As" menu item.
- Added a bunch of icons from Fugue Icons Pack.
- Command Line Arguments display window:
- Displayed text now represents full command line rather then just arguments.
- Command line window now displays number of characters in the command line along with indication whether command line is too long.
- Command Line Window is now displayed as a dialog, rather then a non-modal window.
- IWAD file selection:
- The list of available IWAD files is now updated automatically.
- Added buttons next to text boxes for save game files, demo files, config files and save directories that open dialogs for selection of relevant entities.
- Updated to C# 6 and .NET 4.6.1.
Fixes:
- Fixed window title not getting updated when changing the name of the configuration.
- Fixed IWADs and utility files showing up in the extra files selection box.
zDoom Launcher v1 p2 Second Update
Changes:
- Changed the symbol that is used by the "Refresh" buttons.
- Replaced NumericUpDown controls from WPFToolKit with my own implementation.
- The main window now has a minimal size.
- Changed the maximal value on "Turbo" control to 255 which is maximal supported value in ZDoom.
- Changed "Step" property in resolution fields to 20, so clicking on spinner buttons which increment/decrement resolution dimension length by 20 instead of 1.
- Replaced a duo of select/deselect buttons in the extra files selection control with 1 toggling button that has an appearance of an empty square when file is not selected, and appearance of a tick in the square when file is selected.
- Replaced a duo of move up/down buttons that move selected files in the queue to a pair of spinner buttons.
- The program is now licensed under MIT license.
zDoom Launcher v1 p1 First Patch
Additions:
- Added a Refresh button that refreshes the list of extra loadable files.
- Added a Refresh button that refreshes the list of IWADs.
Changes:
- Refresh buttons now use 'q' symbols with Webdings font.
- Updated the "Help" window.
- IWAD selection combo-box now displays extended name of the IWAD file.
zDoom Launcher v1 First Full Release
Fixed a bunch of bugs.
Rearranged the UI and made it more re-sizable.
Reworked part of the UI responsible for selecting the extra files to load with the IWAD.
Added ability to select any executable file to use as a source port.
Added Help section.
zDoom Launcher v1 RC2 Final Release Candidate
Fixed most of the bugs.
Added features:
- You can set zDoom installation directory, which means, you don't need to keep both launcher and zDoom in the same directory anymore.
- The launcher now remembers it's last launch configuration and zDoom installation directory.
- You can give the name to the launch configuration.
zDoom Launcher v1 RC1 First simple release candidate
Buggy, unstable, has to be put into the same folder where zdoom and all other files are located.
Just use it to construct the command-line and that's it.