Releases: SEModCommunity/SE-Community-Mod-API
Releases · SEModCommunity/SE-Community-Mod-API
SEServerExtender 0.2.10.15 Dev Build
- Fixed missing method of update 01.049.009
SEServerExtender 0.2.10.14 Dev Build
- Fixed missing method of update 1.049.007
SEServerExtender 0.2.10.13 Dev Build
- Fixed missing method of update 1.048.021
- Fixed editing administrator list caused error
- Fixed "WorldManager.Instance.IsWorldSaving" being false when saving
- Fixed LogManager.APILog.WriteLineAndConsole not being thread safe
- Fixed Issue when trying to connect to WCF from Silverlight
- Fixed security issue with BasicHttpBindings
- Fixed a small issue with port for SLWCF
Special thanks to LordXaosa and Commander-Scott
SEServerExtender 0.2.10.12 Dev Build
- Fixed missing method of update 1.048.020
SEServerExtender 0.2.10.11 Dev Build
- Fixed missing method of update 1.048.16
SEServerExtender 0.2.10.9 Dev Build
- Fixed missing methods from game patch 1.047.016
SEServerExtender 0.2.10.10 Dev Build
- Fixed missing methods for Cockpit entity and ShipController
- Added a mod Id list to the Config window
SEServerExtender 0.2.10.8 Dev Build
- Fixed missing methods from game patch 1.046.016
SEServerExtender 0.2.10.7 Dev Build
- Fixed missing methods in game patch 1.046.014
- Updated game libraries to 1.046.014
- Fixed bug with OnCubeGridLoaded event passing the wrong object into the event entity
- Fixed bug with event spam that wasn't clearing the buffer properly
- Enabled cube block create/delete events for all blocks
- Attempted to fix some weirdness with the SEServerExtender command line arg parsing
- Added OnCharacterMoved event (not yet functional)
- Added OnSectorSaved event
- Fixed a bug with log save location
- Added service install param for specifying the service name
SEServerExtender 0.2.10.6 Dev Build
- Added proper service support to SEServerExtender
- Added service installer to SEServerExtender
- Fixed pathing bugs with loading assemblies
This update was just a very quick update to add in proper service support in SEServerExtender. It's been a long time coming and things are finally finished enough that I got this done.