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* Add new stairs * Resprite * Resprite again * empty
* Upgrade trash bag size to Normal * let the belt and trash bag box hold the buffed trash bags --------- Co-authored-by: Jessica M <[email protected]>
Change of the hardsuit bundles to be better Co-authored-by: AlexUm <[email protected]>
* add conducting gloves * add conducting gloves to uplink --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
* train update * argh * forgor
The Radioisotope Thermoelectric Generator (RTG) isa power source that players may encounter in the game that doesn't have an entry in the guidebook yet. This commit fixes that.
- Not mentioned anywhere ingame. - Stupid.
* trumpet + lily +polypy * trumbet
…wizards#25039) * Blacklist Acidifier from Nukie Uplink and Increase Price to 4tc * Removing Category to just disappear it from uplinks while keeping the item? * Price 4, Nukie Uplink Only * Update uplink_catalog.yml * Added one backspace
* Add option for admins to disable bwoink In a vain attempt to get people to ahelp more, provide the possibility for admins to not play the bwoink sound if they don't want to scare the player. * Add silent indicator to discord relay * Use string interpolation
* Fixed length check, added attempt event, added popups on failure * Fixed file name typo, fixed description * Converted to else-if
Removed Chef counter windoors, added RD dresser, put bedsheets in all head dressers except captain's
…update body state in UI (space-wizards#25109) * fix: cryo pod now uses health-analyzer system to update body state in UI * refactor: use EntityEventRefHandler instead ComponentEventRefHandler in CryoPodComponent subscribe on EntRemovedFromContainerMessage --------- Co-authored-by: pa.pecherskij <[email protected]>
Co-authored-by: Jeff <[email protected]>
* moves muted to shared * fixes usings * Update MutedComponent.cs funny webedit * Update MutedComponent.cs oops using statement webedit
* Fix bwoink sounds Didn't get a chance to test with 2 clients as I'm about to sleep but otherwise I'll check tomorrow. * a
* Resprite of Nettle & Death Nettle. Corrected R & L hand locations for all orientations of both plants. * Removes chemdispensible type from DrinkBase entity * Updated drink jug names to differentiate from chem jugs * Add FitsInDispenser type to DrinkGlassBase. Re-allows glasses into beaker slots
* add ActionAttemptEvent * add ConfirmableAction compsys * make suicide actions confirmable * use new trolling techniques * better query and dirty them * death --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
* Make the round end sound collection a cvar * Fix comment * Clarity
Cryo Access Fix
Expensive coat
Stamp Detective
initial commit
* move space heaters into cargo * AAA!!! the indentation1!!! * remove crate
…pace-wizards#25743) * fix(research): Fix `ResearchSystem.Client` `UpdateClientInterface` preconditions. Fixes a paradox where selecting a research server requires a research server to already be selected. This would softlock the research client until it is reconstructed. * style: Discards the discard operator Co-authored-by: Nemanja <[email protected]> --------- Co-authored-by: Nemanja <[email protected]>
…e-wizards#24899) Weight based delay, retuned average, fixed comments
* Alert autoremove v0 * Code cleanup and timing * comment * Tritium, code compression * not resolving manually * reduced lookups, new comp * fix-fix yes * use RemCompDeferred, handle OnUnpaused * missed a todo * entitysystem resolve * remove unnecessary component updates * remove AlertState from comp, move EntityUnpausedEvent actions to AlertStateComponent's Timespan * Code cleanup * comments * combines AutoRemove input into Clear * minor logic adjustment that does not really change anything but is less ambiguous
This is a trash item for the most part, and should get picked up by the janitor's trash bag
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Fix a bunch of issues