Releases: Sebane1/FFXIVLooseTextureCompiler
v2.0.2.1
v2.0.2.0
v2.0.1.9
- Updated face bake models for Female Viera and Female Au Ra (Thank you Yuria!!!).
- Updated face bake models 1 and 4 for Male Au Ra (Thank you KZ!!).
- Updated pythia textures (Thank you Pythia team!).
- Updated otopop textures (Thank you Ulli!).
- Fixed an issue where generated normals were losing colour data that had alpha, and fully supplied normals were losing colour data in alpha during exports.
- Streamlined body options with a new rule of 1 set of paths per UV. Specific pathing for Scales+ and Eve have been removed as a result. Moving forward these bodies will need to use the primary pathing of their respective UV's to be supported. Bibo Gen 3 Compatibility paths will also need to be adjusted to be supported.
- Re-ordered subraces and races to match the sorting of Glamourer and FFXIV as LooseTextureCompilerCore has been altered to better align with the internals of FFXIV.
- Diffuse Merger tool will now resize images so that they always align.
- It is now possible to drag and drop raw .tex files onto the makeup salvager.
- Added support for .tga files.
- Fix an issue where face normal maps underlay was being used when not using a face texture set (IE: Eyebrows).
- It is now possible to generate maps for eye maps that are already Dawntrail compatible.
v2.0.1.8
v2.0.1.7
v2.0.1.6
v2.0.1.5
v2.0.1.4
v2.0.1.3
Does not support Endwalker. If you are using Endwalker use this download instead.
https://github.com/Sebane1/FFXIVLooseTextureCompiler/releases/tag/v1.1.3.6
Fixed an issue where Alpha was being premultiplied on opened files, causing data loss on pixels with transparency.
Baking old endwalker normal maps in the face salvager should now be more usable due to the above issue being fixed.
Updated eye map generation to be more up to Dawntrail specifications
Updated skin types list to remove no longer needed texture maps.
Updated skin templates.
Requires CursedTools from the FFXIV TexTools discord to import texture into Dawntrail benchmark. Check the pins in #dev_room
Not compatible with Endwalker or any current version of Penumbra
Asym Faces, Asym Eyes, and Atramentum Luminis are no longer supported until further developments are available.
TexTools discord: https://discord.gg/ffxivtextools
v2.0.1.2
Does not support Endwalker. If you are using Endwalker use this download instead.
https://github.com/Sebane1/FFXIVLooseTextureCompiler/releases/tag/v1.1.3.6
Restructured the advanced user interface
Added Dawntrail Bibo+ support.
Fixed an issue with Veena eye paths.
Overhauled how generated normal maps are combined.
Added highly experimental normal map baking to the face salvager.
Fixed an issue where alpha needed to be re-applied to salvaged face maps.
Fixed an issue where there were unnecessary starting symbols in .pmp paths.
Added pathing support for female hrothgar.
Requires CursedTools from the FFXIV TexTools discord to import texture into Dawntrail benchmark. Check the pins in #dev_room
Not compatible with Endwalker or any current version of Penumbra
Asym Faces, Asym Eyes, and Atramentum Luminis are no longer supported until further developments are available.
TexTools discord: https://discord.gg/ffxivtextools