Releases: Sebane1/FFXIVLooseTextureCompiler
v2.0.0.1
Does not support Endwalker. If you are using Endwalker use this download instead.
https://github.com/Sebane1/FFXIVLooseTextureCompiler/releases/tag/v1.1.3.6
Add hair map conversion from legacy maps to dawntrail maps.
Add automatic hair map migration to dawntrail maps.
Adjust the way skin multi is generated to be closer to how SE authors them for legacy textures.
Requires CursedTools from the FFXIV TexTools discord. Check the pins in #dev_room
Not compatible with Endwalker or any current version of Penumbra
Final exports will temporarily be done in raw .png
Asym Faces, Asym Eyes, and Atramentum Luminis are not supported in this version due to broken compatibility in the benchmark.
TexTools discord: https://discord.gg/ffxivtextools
Full Changelog: v2.0.0.1...v2.0.0.1
2.0.0.0
Initial build for testing against the Dawntrail Benchmark.
Requires CursedTools from the FFXIV TexTools discord. Check the pins in #dev_room
Not compatible with Endwalker or any current version of Penumbra
Final exports will temporarily be done in raw .png
Asym Faces, Asym Eyes, and Atramentum Luminis are not supported in this version due to broken compatibility in the benchmark.
TexTools discord: https://discord.gg/ffxivtextools
v1.1.3.6
v1.1.3.5
v1.1.3.4
v1.1.3.3
v1.1.3.2
Add the ability to select different skin options.
Added all of bibo's skin options.
Updated the bibo option templates to take advantage of the new skin option system.
Added an experimental converter for turning clothing diffuses into a normal map and multi.
Fix an issue where universally converted normal maps would have holes or aberrations.
Fix an issue where textures were possibly being converted at a lower than necessary quality due to to XNormal misconfiguration.
Renamed the "Finalize" button to "Finished"