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Releases: TeamPneumatic/pnc-repressurized

7.0.3 release (MC 1.20.4)

11 Jul 12:58
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Fixed

  • Fixed Programmable Controller GUI slot not functioning (putting a Drone or Network API into the slot did nothing)
  • Fixed Thermopneumatic Processing Plant recipes for Diesel->Kerosene->Gasoline->LPG cracking

7.0.2 release (MC 1.20.4)

02 Jul 07:19
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Fixed

  • Fixed a problem with recipes that take an empty Small Fluid Tank not working correctly
    • Recipe wasn't distinguishing between "empty NBT tag" and "no NBT tag"

7.0.1 beta release (MC 1.20.4)

21 Jun 06:46
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Pre-release

Fixed

  • Fixed up some of the "special" crafting recipes, which weren't showing in recipe display mods
    • Patchouli manual, drone colouring/upgrading, potion ammo crafting, one probe crafting
  • Fixed issues with Regulator Module, Air Grate Module & Vacuum Module not functioning after world reload
  • Fixed Amadron offers not always sync'ing correctly to client (specifically custom offers added via datapack/KJS)
    • Caused ArrayIndexOutOfBounds errors to be logged by client and tablet GUI not functioning correctly

7.0.0 alpha release (MC 1.20.4)

06 May 17:03
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Pre-release

This release is built for Neoforge, and will not work on MinecraftForge!

[7.0.0]

Added

6.0.15 release (MC 1.20.1)

21 Apr 11:24
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Added

  • Added Chunkloader Upgrade, which can be added to Drones to keep 1 or more chunks loaded around the Drone
    • Thanks @ozraru
    • This can be added to programmable Drones only, not the cheaper pre-programmed Drones

Fixed

  • Fixed Pneumatic Armor keybinds not always working after they are initially set up
  • Fixed some outdated manual text regarding Pressure Chamber Interface descriptions
  • Fixed Radiation Shielding Upgrade (for Mekanism radiation) recipe
  • Fixed Reach Distance armor upgrade not getting reset if Pneumatic Chestplate is removed
  • Fixed Drone redstone emission not working

v4.3.15: version -> 4.3.15, changelog updated

21 Apr 16:29
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Added

  • Minimum pressure for the Pressurized Spawner is now configurable (default is 10 bar, as before)
    • See pressurized_spawner_min_pressure config setting in common config
  • Added Chunkloader Upgrade, which can be added to Drones to keep 1 or more chunks loaded around the Drone
    • Thanks @ozraru
    • This can be added to programmable Drones only, not the cheaper pre-programmed Drones

Fixed

  • Fixed Drone redstone emission not working
  • Fixed tag display in the Tag Workbench GUI getting cut off after a few rows

6.0.14 release (MC 1.20.1)

18 Feb 11:53
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Added

  • Minimum pressure for the Pressurized Spawner is now configurable (default is 10 bar, as before)
    • See pressurized_spawner_min_pressure config setting in common config

Fixed

  • Overhauled Redstone Tube Module implementation, improving timing consistency and server performance
  • Fixed server crash if a drone is summoned via commands
    • Drones aren't supposed to be created this way, but also shouldn't crash completely
  • Fixed right-clicking a tube module with a block in hand also wrongly placing the block

6.0.13 release (MC 1.20.1)

07 Jan 09:26
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Added

  • Added a new tube module: the Thermostat Module - thanks @johalun (coding) and @Ridanisaurus (texturing)
    • Measures the temperature of the block it's facing and converts to a redstone signal
    • Use a Redstone Module on the same colour channel to output the signal

Fixed

  • Fixed Liquid Hopper not immediately updating comparator output level when fluid level changed
  • Fixed Pneumatic Armor HUD stat panel forever-expanding if moved off the screen to the right
    • Also added a "Reset" button to the stat-moving GUI; retrieve stat panels which you've moved off-screen this way
  • Some memory leak fixes and general improvements around handling and caching of air handlers capabilities - thanks @BlueAgent

4.3.14 release (1.19.2)

08 Jan 08:25
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Fixed

  • Fixed issue where Thermostat Module didn't always pick up temperature changes in monitored block

4.3.13 release (1.19.2)

30 Dec 10:49
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Added

  • Added a new tube module: the Thermostat Module - thanks @johalun (coding) and @Ridanisaurus (texturing)
    • Measures the temperature of the block it's facing and converts to a redstone signal
    • Use a Redstone Module on the same colour channel to output the signal

Fixed

  • Some memory leak fixes and general improvements around handling and caching of air handlers capabilities - thanks @BlueAgent