Releases: TeamPneumatic/pnc-repressurized
Releases · TeamPneumatic/pnc-repressurized
7.0.3 release (MC 1.20.4)
Fixed
- Fixed Programmable Controller GUI slot not functioning (putting a Drone or Network API into the slot did nothing)
- Fixed Thermopneumatic Processing Plant recipes for Diesel->Kerosene->Gasoline->LPG cracking
7.0.2 release (MC 1.20.4)
Fixed
- Fixed a problem with recipes that take an empty Small Fluid Tank not working correctly
- Recipe wasn't distinguishing between "empty NBT tag" and "no NBT tag"
7.0.1 beta release (MC 1.20.4)
Fixed
- Fixed up some of the "special" crafting recipes, which weren't showing in recipe display mods
- Patchouli manual, drone colouring/upgrading, potion ammo crafting, one probe crafting
- Fixed issues with Regulator Module, Air Grate Module & Vacuum Module not functioning after world reload
- Fixed Amadron offers not always sync'ing correctly to client (specifically custom offers added via datapack/KJS)
- Caused ArrayIndexOutOfBounds errors to be logged by client and tablet GUI not functioning correctly
7.0.0 alpha release (MC 1.20.4)
This release is built for Neoforge, and will not work on MinecraftForge!
[7.0.0]
Added
- Initial port to Minecraft 1.20.4, using NeoForge
- Based on most recent 6.0.x release for 1.20.1
- Some recipe JSON formats have changed a little, due to the way Minecraft 1.20.4+ handles recipes (codecs)
6.0.15 release (MC 1.20.1)
Added
- Added Chunkloader Upgrade, which can be added to Drones to keep 1 or more chunks loaded around the Drone
- Thanks @ozraru
- This can be added to programmable Drones only, not the cheaper pre-programmed Drones
Fixed
- Fixed Pneumatic Armor keybinds not always working after they are initially set up
- Fixed some outdated manual text regarding Pressure Chamber Interface descriptions
- Fixed Radiation Shielding Upgrade (for Mekanism radiation) recipe
- Fixed Reach Distance armor upgrade not getting reset if Pneumatic Chestplate is removed
- Fixed Drone redstone emission not working
v4.3.15: version -> 4.3.15, changelog updated
Added
- Minimum pressure for the Pressurized Spawner is now configurable (default is 10 bar, as before)
- See
pressurized_spawner_min_pressure
config setting in common config
- See
- Added Chunkloader Upgrade, which can be added to Drones to keep 1 or more chunks loaded around the Drone
- Thanks @ozraru
- This can be added to programmable Drones only, not the cheaper pre-programmed Drones
Fixed
- Fixed Drone redstone emission not working
- Fixed tag display in the Tag Workbench GUI getting cut off after a few rows
6.0.14 release (MC 1.20.1)
Added
- Minimum pressure for the Pressurized Spawner is now configurable (default is 10 bar, as before)
- See
pressurized_spawner_min_pressure
config setting in common config
- See
Fixed
- Overhauled Redstone Tube Module implementation, improving timing consistency and server performance
- Thanks @shBLOCK
- Fixed server crash if a drone is summoned via commands
- Drones aren't supposed to be created this way, but also shouldn't crash completely
- Fixed right-clicking a tube module with a block in hand also wrongly placing the block
6.0.13 release (MC 1.20.1)
Added
- Added a new tube module: the Thermostat Module - thanks @johalun (coding) and @Ridanisaurus (texturing)
- Measures the temperature of the block it's facing and converts to a redstone signal
- Use a Redstone Module on the same colour channel to output the signal
Fixed
- Fixed Liquid Hopper not immediately updating comparator output level when fluid level changed
- Fixed Pneumatic Armor HUD stat panel forever-expanding if moved off the screen to the right
- Also added a "Reset" button to the stat-moving GUI; retrieve stat panels which you've moved off-screen this way
- Some memory leak fixes and general improvements around handling and caching of air handlers capabilities - thanks @BlueAgent
4.3.14 release (1.19.2)
Fixed
- Fixed issue where Thermostat Module didn't always pick up temperature changes in monitored block
4.3.13 release (1.19.2)
Added
- Added a new tube module: the Thermostat Module - thanks @johalun (coding) and @Ridanisaurus (texturing)
- Measures the temperature of the block it's facing and converts to a redstone signal
- Use a Redstone Module on the same colour channel to output the signal
Fixed
- Some memory leak fixes and general improvements around handling and caching of air handlers capabilities - thanks @BlueAgent