Releases: TeamPneumatic/pnc-repressurized
Releases · TeamPneumatic/pnc-repressurized
3.5.0 release (1.18.2)
Updates
- Charging Modules now run 4x faster when on Advanced Pressure Tubes
- Now supports Holding enchantment from latest CoFH Core releases (thanks @Daniel0Widing)
- Older versions of CoFH will work with this release of PNC:R, minus Holding enchantment compat
- New functionality for the Pneumatic Chestplate Item Launcher (thanks @Daniel0Widing)
- Support for Botania Minecarts
- Support for Thermal Foundation TNT and Grenades
- Support for Thermal Locomotion Minecarts
- Fixed handling of vanilla boat launching
- Added Create wrench to third-party wrench compat
Fixes
- Fixed some Omnidirectional Hopper item transfer logic
- Fixed Minigun not rendering when game in left-handed mode (thanks @Daniel0Widing)
- Fixed Drone Interface drone conditions not evaluating correctly
- Hopefully fixed locale-related issue with modifying pressure values in tube module GUI's
- Fixed lockup when shift-clicking bad items into the Security Station GUI
- Fixed Pneumatic Door Base block model allowing X-ray vision past it
- Several pneumatic items now no longer use up air when used when player is in creative mode
- Fixed Heat Frame becoming disconnected from heat handling block entities on world reload
4.1.3 release (1.19.2)
Updates
- Entities spawned by the Pressurized Spawner are now tagged with a
pneumaticcraft:pressurized_spawner
tag- May be useful for identifying via KubeJS etc.
- Added the Warden to the Vacuum Trap's hardcoded list of blacklisted mobs
- Also added a new
pneumaticcraft:vacuum_trap_whitelisted
entity type tag- Can be used to override the default hardcoded blacklist (bosses, drones, tame animals) - use with care!
Fixes
- Jetboots sounds and particles now play properly to nearby players on SMP
- Fixed potentially severe server TPS hit in Security Station checking for blocks in unloaded chunks
- Unlikely to occur as part of normal player interaction, but automation mods like Modular Routers and others can trigger it
3.4.4 release (1.18.2)
Updates
- Entities spawned by a Pressurized Spawner now have a
pneumaticcraft:pressurized_spawner
persistent entity tag- May be useful to identify them with mods like KubeJS
Fixes
- Jetboots sounds and particles now play properly to nearby players on SMP
- Fixed potentially severe server TPS hit in Security Station checking for blocks in unloaded chunks
- Unlikely to occur as part of normal player interaction, but automation mods like Modular Routers and others can trigger it
2.15.12 release (1.16.5)
Fixes
- Hopefully fix crash related to some tile entities not having a registry name (#1052)
- Fixed potential enchantment dupe related to Drones and Astral Sorcery perks
- Fixed mobs spawned from a Spawner with a Spawner Agitator being able to be absorbed by a Vacuum Trap
- Performance improvement for Heat Frames on inventories with many cookable items (particularly if there are many smelting recipes on this server)
- Fixed Aerial Interface XP fluids sometimes getting out of sync between client (Aerial Interface GUI) and server
4.1.2 release (1.19.2)
Updates
- Botania integration (Solegnolia suppresses Pneumatic Armor magnet) re-added
- Note: no public release of Botania for 1.19.2 at this time
- Create integration (Pneumatic Wrench usable on Create belts and other wrenchable blocks) re-added
- CraftTweaker integration re-added
- A few new pieces of API:
IMiscHelpers#airParticle
- Exposed some blockstate properties in
PNCBlockStateProperties
- Added
ITubeNetworkConnector
interface to support using blocks other than Pressure Tubes to connect tube modules (Logistics and Redstone) - Mainly to support new Compressed Creativity functionality
- Compressed Creativity is a PNC:R/Create integration addon mod - it's cool, check it out!
Fixes
- Fixed Logistics Modules not working correctly on Reinforced & Advanced Pressure Tubes
- Fixed potential crash when calculating loot tables for certain modded blocks when dug by drones
- Hopefully fixed some chunk corruption issues related to using Kerosene Lamps with unloaded chunks nearby
- Fixed a problem where XP fluids shown in the Aerial Interface GUI could get out of sync with server-known fluids
- Fixed issue where right-clicking a formed Pressure Chamber glass block would activate the held object too
- E.g. right-clicking with a water bucket would both open the GUI and pour out the water
- Fixed broken recipe for Drone Interface (CC:Tweaked integration)
3.4.3 release (1.18.2)
v3.4.3 fix yaml in release.yml
3.4.2 release (1.18.2)
Revert "Kerosene lamp: perform extra chunk-loaded validation" - back this out for now, still 3.4.2 This reverts commit b25850f4d47d22ef33e29ee6fc403c24db277be0.