Releases: TeamPneumatic/pnc-repressurized
Releases · TeamPneumatic/pnc-repressurized
8.2.6 release (MC 1.21.1)
Fixed
- Fixed a client lockup when attempting to insert a Mekanism fluid tank into a PNC fluid tank GUI slot
- Mekanism tanks can now be inserted, but note that they only support transferring one bucket of fluid at a time
- Fixed pressing 'E' in an elevator GUI closing the screen, even when focused on the elevator naming textbox
- QoL improvement for sneak-scrolling item modes (Jackhammer & Minigun)
Sneak-scrolling now only does mode switch if you start the sneak while holding the item in question.- Allows scrolling through inventory easily if you start sneaking while holding something else, reducing the risk of accidentally doing a mode switch.
- Fixed Minigun GUI ammo slot locking behaviour if your "pick block" key is bound to something other than the (vanilla default) middle mouse button
- GUI side tab now also makes it clear which mouse button or key is used to lock/unlock minigun ammo slots
- Updated tooltip on Spawner Agitator item to mention Apothic Spawners rather than Apotheosis, which has split into several modules in MC 1.21
7.0.4 release (MC 1.20.4)
Fixed
- Don't allow Mekanism tanks to be placed in PNC tank GUI slots
- Seems to lead to a client lockup. Ultimate cause undetermined and unlikely to be, given this is 1.20.4...
8.2.5 release (MC 1.21.1)
Changed
- New API interface:
SemiblockAccess
allows semiblocks to be retrieved by level & blockpos - All PneumaticCraft entities (drones, semiblocks and other entities) are now blacklisted by default from being grabbable with the Carry On mod
Fixed
- Only fluid container items which have a crafting remaining item can now be used to craft Speed Upgrades
- Avoids problems with fluid tanks (e.g. Mekanism tanks) being consumed when crafting
- Fixed the Creative Compressor adjuster GUI not functioning correctly in some locales
- Fixed crafting-related item dupe issue
8.2.4 release (MC 1.21.1)
Added
- Added integration for Fusion mod (as an alternative to CTM), thanks @Reabstraction
- Pressure Chamber glass has connected textures if Fusion is present
- Note: you need to activate "Fusion for PneumaticCraft" built-in resource pack (Options -> Resource Pack)
- There is now a dense black fog effect rendered when player's head is in a Crude Oil fluid block
Fixed
- Fixed a cross-mod compat issue which can lead to NPE's being thrown by the Spawner Agitator
6.0.18 release (MC 1.20.1)
Added
- There is now a dense black fog effect rendered when player's head is in a Crude Oil fluid block
Fixed
- Stopped the Pneumatic Armor Magnet upgrade working in spectator mode
- Drones no longer drop items with Vanishing Curse when they die
- Exception: such items will still be dropped if the drone is wrenched by the owning player (and only the owning player)
- Fixed a race condition when using Computercraft to control Air Cannons
8.2.3 release (MC 1.21.1)
Added
- Added ja_jp translation, thanks @momo-i2
Fixed
- Significantly reworked internals of semiblock tracking; should fix all issues encountered with "not overwriting existing semiblock" log messages
- Fixed a couple of missing translations, and a couple of missing images/text in the manual
- Fixed a crash when removing camouflage from an Elevator Base
- Fixed removing camouflage from Heat Pipes not syncing to client immediately
- Fixed some excessive network syncing for block entities displaying items (Charging Station/Programmer/Display Table...)
8.2.2 release (MC 1.21.1)
Fixed
- Fixed crash when encountering Reinforced Chests with invalid loot table NBT
- Shouldn't happen with new worldgen, but it appears some PNC village house worldgen with early 1.21 releases had some invalid NBT data
8.2.1 release (MC 1.21.1)
Added
- Added
IGuiAnimatedStat#setOpeningPredicate
API method- Allows extra control over when stat panels can expand
- Added
ICommonArmorHandler#addMessage
API method- Like
IClientArmorRegistry#addHUDMessage
but can be called on both client and server
- Like
Fixed
- Fixed some log spam for
SemiblockTracker: not overwriting existing semiblock
messages- Note: excessive logging is fixed but root cause has not been determined (I've never been able to reproduce the problem)
- Messages are now only logged once per blockpos per server run
- Fixed some armor GUI settings not saving when adjusted, e.g. upgrade active/inactive status reporting on armor startup
- Fixed API and source jars not getting deployed to Maven
- Fixed transitive dependencies getting included in published artifacts
8.2.0 release (MC 1.21.1)
Added
- Added two new config settings to allow increasing Pneumatic Armor Scuba upgrade air usage as depth below sea level increases
scuba_min_air_usage_increase_depth
: minimum depth below sea level before air usage starts to increasescuba_air_usage_per_block_depth
: extra air usage over the default (see existingscuba_multiplier
setting) per block below the threshold depth- Default is no air usage increase, as before
- Added item tags to allow pack makers to blacklist specific upgrades from upgradeable items:
pneumaticcraft:armor_upgrade_blacklist
pneumaticcraft:drone_upgrade_blacklist
pneumaticcraft:amadron_tablet_upgrade_blacklist
pneumaticcraft:jackhammer_upgrade_blacklist
pneumaticcraft:minigun_upgrade_blacklist
- A full list of upgrade item ID's can be found at https://github.com/TeamPneumatic/pnc-repressurized/blob/1.21/src/generated/resources/data/pneumaticcraft/tags/item/upgrades.json
- Added FTB Teams support for entity filtering (e.g. in Sentry Turrets, Drones etc.)
@player(ftbteam=<uuid>)
and@player(ftbteam=short-name)
match players in the FTB Teams team of the given UUID or short name- Other modifiers are
ftbteam_officer
,ftbteam_owner
,ftbteam_ally
which match players of at least that rank, andftbteam_enemy
which matches players marked as enemies of that team
Changed
- Rearranged Sentry Turret GUI a little to provide more horizontal space for the entity filter
Fixed
- Fixed a race condition when using Computercraft to control Air Cannons
- Drones no longer drop items with Vanishing Curse when they die
- Exception: such items will still be dropped if the drone is wrenched by the owning player (and only the owning player)
- Show a Programmer error when condition progwidgets have branches on both right and left (true & false), and also a widget connected below
- The below path will never be followed in this case, so this indicates a mistake in the program
- Fixed a capability caching bug when rotating the Liquid Hopper's input or output
- Fixed Security Upgrades in machines not being taken account of on world reload
- Fixed Entity Tracker upgrades not working in Ominidirectional Hopper to interface with entity inventories
- Fixed Drone crafting widgets causing crashes for some recipes sizes
8.1.4 release (MC 1.21.1)
Changed
- Moved back to using latest JEI API again; EMI 1.1.13+ is now required if you're using EMI
Fixed
- Fixed JEI showing incorrect input ingredient amounts for Assembly recipes
- For example, showing 1 Pressure Valve -> 8 Advanced Tube, when the recipe is in fact 20 Pressure Valve -> 8 Advanced Tube
- Fixed updating boost amount not working in the Pneumatic Armor Jump Boost GUI
- Added in a missing translation key for Muffler Upgrades in the Sentry Turret GUI
- Fixed Pneumatic Wrench and Logistics advancements not triggering properly
- Fixed global variable values not being properly interpolated into widget text (via the ${#varname} syntax) in the Remote GUI