[OpenGL] Some shader compilers complain about using uint for mat4 array indexes #7300
Annotations
3 warnings
CMake Build:
src/droid.cpp#L254
conversion from 'float' to 'int' may change value [-Wfloat-conversion]
|
CMake Build:
src/hci/quickchat.cpp#L275
conversion from 'float' to 'int' may change value [-Wfloat-conversion]
|
CMake Build:
src/shadowcascades.cpp#L67
conversion from 'double' to 'float' may change value [-Wfloat-conversion]
|
The logs for this run have expired and are no longer available.
Loading