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Releases: Yarden-zamir/ProjectGear

v1.0.5

29 Oct 19:23
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Mods added:
-Buildcraft Compat
-Natural Pledge
-Incorporeal

Mods removed:
-Bed Bugs

Mods updated:
-/Dank/Null
-Alternating Flux
-Applied Energistics 2
-Bookshelf
-Botania Tweaks
-Buildcraft
-Buildcraft Compat
-Building Gadgets
-Caliper
-Charcoal Pit
-Charset Audio
-Charset Immersion
-Charset Lib
-Charset TransportCartRails
-Charset Tweaks
-Chisels and Bits
-Chunk Pregenerator
-Code Chicken Lib
-CoFH Core
-CoFH World
-Vanilla Satchels
-Construct's Armory
-CraftTweaker
-Cyclops Core
-Deep Resonance
-Emojiful
-Engineers Doors
-Exchangers
-Extra Bit Manipulation
-Factory Tech
-Fast Workbench
-Foamfix
-Forestry
-Forge Multipart
-FTB Utilities
-FTB Lib
-Immersive Engineering
-Immersive Railroading
-In Control
-Integrated Dynamics
-Iron Chests
-Just Enough Items
-LibrarianLib
-It's The Little Things
-Loot Tweaker
-Magneticraft
-McJtyLib
-McMultiPart
-ModelLoader
-ModTweaker
-NotEnoughIDs
-Nuclearcraft
-OpenBlocks
-OpenModsLib
-OrbisAPI
-Ore Excavation
-Ore Excavation Integration
-p455w0rdslib
-Platforms
-Quark
-Random Things
-Random Patches
-Random Tweaks
-Ore Veins
-Reborn Core
-Redstone Arsenal
-Redstone Flux
-Refraction
-Reliquary
-RFTools
-Rustic
-ShetiphanCore
-Signals
-SilentLib
-Steve's Carts
-Lost Cities
-TheOneProbe
-Thermal Foundation
-Thermal Innovation
-Tinkers' Aether
-Toast Control
-TombManyGraves
-Top Addons
-Traverse
-UniDict
-Waystones
-Wireless Redstone CBE
-Worley's Caves
-Natural Pledge

Script structure overhaul:

This won't impact gameplay at all, but it will make future development faster. The scripts were starting to get a little chaotic.

-All comments now use the same format
-Each mod has had their own script file, but I also had a few other files for things like steel production or the orechid. Most of these recipes have been moved to the mod specific scripts.

Changes and Fixes:
-Fixed most disabled items still being craftable. Oops.
-Updated Forge to build 2770
-Fixed Quark marble being uncraftable
-Reflective alloy now creates 2 ingots instead of 1, or 3 in an arc furnace
-Fixed wireless charger using aluminum plates

v1.0.4.1

20 Sep 01:10
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This is just a quick hotfix. V0id's Smart Backpacks was entirely useless on multiplayer. Backpacks couldn't be equipped or opened.

-Updated V0id's Smart Backpacks

v1.0.4

12 Sep 22:11
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Removed mods:
-Automated Redstone - Buggy and unneded
-Ceramics - Removing some clutter
-Dazzle - Removing some clutter
-Feeder Helmet - Pneumaticraft has an item that does this
-Mage - Not used by the pack
-MineMenu - Not used by the pack
-Rainbow Oaks - Removing some clutter
-Stackie - Causes items to stack incorrectly, dropped in favor of Clumps
-Terraqueous - Removing some clutter
-Simple Void World - We have a Mystcraft age that does the same thing
-CTD Core - Only needed for Mo Glowstone which I removed a long time ago
-Comforts - Removing some clutter
-Enchantment Descriptions - It didn't seem to work
-CD4017BE Library - Unneeded dependency
-Sentek Runic Teleporters - Needlessly dangerous, not being updated
-Lunatrius Core - Unneded dependency
-Gadgetry - Doesn't do anything other mods can't do better
-Storage Drawers Extras - Framed drawers exist, and they're more fun

Added mods:
-Clumps
-Quark Oddities
-Copy Paste
-Guidebook
-Linking through the Ages
-Its The Little Things
-Emojiful
-Click Machine
-V0id's Smart Backpacks

Major changes:
-Added two custom Mystcraft dimensions, accessible with Waystones. One is a mining world, the other is a void world.
-Major ore generation changes:

  1. All stalactites are rarer, but have more ores
  2. Gold, redstone, iron, ... cave ores are more common
  3. Certus quartz, coal, ... cave ores are less common
  4. Added a copper/gold stalactite and an iron/tin stalactite
  5. Normal ores don't generate at all outside of caves. Instead you can find ore clouds, ranging from a few ores to a few thousand.

-Disabled Mystcraft profiling. This should result in a major performance improvement on weaker machines.
-Halved the Ore Excavation block limit, but quadrupled the range. The block limit is still 8 times higher than the default.
-Resonating and dimensional shard ore no longer generate, but they can be crafted

-Improved steel production:

  1. Added more ways to get quickline
  2. Added impure steel blocks and nuggets

-V0id Smart Backpacks rebalance:

  1. Upgrades are crafted with a Gendustry upgrade frame instead of V0id's upgrade base
  2. Disabled the upgrade base. This cuts down on clutter and unifies recipes.
  3. Disabled the ender storage upgrade since Ender Storage is not in the pack
  4. Disabled all generator upgrades

Smaller Changes and Fixes:
-Removed Nutrition death penalty
-Searching for tooltips in JEI no longer requires the # prefix.
-Added a recipe for enriched alloy
-Filter translocators using an iron nugget instead of a dimond nugget.
-Renamed translocator from the 'transloc' mod to Entity Translocator
-The 'transloc' mod now has documentation in the form of JEI tooltips
-Increased durability of Advanced Transtructors (1,000 > 10,000)
-Removed the durability bar from Scannable scanners. They already didn't use energy, so this was unnecessary.
-Updated JEI blacklist
-Added some tips to the main menu explaining how to find ores
-Molten impure steel recipes now uses coal coke instead of coal. Coal coke is worth 4 charcoal.
-Disabled the annoying AFK timer from FTB Utilities
-Fixed pyrothium recipe
-Disabled Deep Resonance ore generation
-Added resonant stalactites to the end
-Replaced all instances of osmium dust in recipes with tin dust
-Removed cinnabar from Immersive Engineering's gold ore crushing recipe
-Make refined glowstone in the arc furnace
-Make refined glowstone and refined obsidian with a Refraction assembly table
-Make several types of Tinkers' tool rods with a metal press. Many will be used in recipes later.
-Make Tinkers' steel tool rods with a hammer. With the next change, you won't need to make a smeltery to make a metal press.
-Make Immersive Engineering steel fences, scaffolds and fence gates from Tinkers' steel rods instead of Immersive Engineering's option.
-Make sawdust with logs in a crusher or when combined with a hammer
-Traverse grass is now renewable
-Disabled the Faucets and Filters hopper pipe
-Fixed recipe for the Faucets and Filters faucet
-Craft Natura's flamestring
-Added the 'sand' ore dictionary tag to Rockhounding's white sand
-Fixed recipe conflict between the marble items from Project Red and Quark
-Make resonating ore from stone and molten redstone
-Removed Aether Legacy tips from the loading screen
-Quark crystals are now renewable
-Added a whitelist to the Dank Null's ore dictionary function. It can only convert specific dyes, dusts and metals now.
-Magneticraft ore chunks give 2.5 dust per ore when crushed in an Immersive Engineering crusher
-You can make a Tinkers' plate mold with a Project Red stone plate
-Added a crafting recipe to the AE2 inscriber name press
-Replaced all instances of Immersive Engineering steel rods with Tinkers' steel tool rods
-Red alloy ingots now use less redstone (8 > 2)

Updated mods:
-Apple Core
-AutoRegLib
-Botania
-Botania Tweaks
-Caliper
-Catwalks
-Charcoal Pit
-Charset TweakCarry
-Charset Crafting
-Charset Immersion
-Charset StorageBarrels
-Charset Tablet
-Chisels and Bits
-Chunk Pregenerator
-Code Chicken Lib
-Construct's Armory
-ContentTweaker
-CyclopsCore
-Extra Bit Manipulation
-Factory Tech
-Foamfix
-Forestry
-Forge Multipart
-FTB Utilities
-FTB Lib
-Funky Locomotion
-Grappling Hook
-Integrated Dynamics
-Just Enough Items
-Just Enough Resources
-LibrarianLib
-Magneticraft
-McJtyLib
-Minecroprocessors
-ModelLoader
-Modular Item Frame
-Nuclearcraft
-OMLib
-Open Modular Turrets
-Placebo
-Pneumaticraft: Repressurized
-Quark
-Random Things
-Random Patches
-Random Tweaks
-Reborn Core
-Refraction
-RFTools Power
-Rockhounding Core
-Rockhounding Surface
-Rustic
-Scannable
-Signals
-SilentLib
-Top Addons
-UniDict
-Worley's Caves

v1.0.3

15 Aug 22:49
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Added mods:
-Faucets and Filters
-Architect
-Barikifier
-Modular Item Frames
-Vials

Removed mods:
-Just Enough Torches: We have more fun lighting options
-Armory Expansion: Broken and seriously unbalanced

Changes & Fixes:
-Several script syntax/spelling fixes
-Fixed REther pearl recipe (was made with iron ingot instead of ender pearl)
-Faraday armor is now made with tin plates instead of aluminum
-Rotten flesh in a centrifuge creates zombie jerky, sand piles, coagulated blood and leather scraps
-Crushing nickel no longer creates platinum
-Changed Forestry's log pile recipe
-Removed Quark's bark - Use Barikifier instead
-Fixed Gadgetry block breaker recipe
-Magneticraft's cobalt ore no longer has an oredict tag
-Renamed Electrum to Corinthian Bronze since it's a copper-gold alloy
-Crush nether/certus/fluix quarts to dust in a crusher or Integrated Dynamics squeezer
-Added Inscriber recipe for Mekanism circuits
-Disabled the Info_gear.zs file - Equipment Tooltips does it better
-Fixed several uncraftable Mekanism machine issues

v1.0.2

09 Aug 06:06
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Fixes:
-Fixed steel plate crushing table recipe
-Fixed dirty dust washing recipes giving the wrong dust
-Fixed Waystones consuming XP
-Disabled Natura wooden equipment except for bows. Fixed bow, fence and fence gate recipes to not use Natura sticks.
-Major Mekanism script fixes
-Fixed platinum, silver and lead appearing in secondary outputs of the sluice box
-Fixed Gold Brass recipe
-Fixed valkyrien warfare ore generation script
-Removed invalid ores from the Orechid
-Made Open Computers slightly cheaper
-Fixed Immersive Engineering tin wire requiring undamaged shears
-Fixed a few Gadgetry script errors
-Fixed Universal Omniwrench having the same recipe as the Universal Guide

Changes:
-Nerfed Essentials' fertile soil
-Disabled Terraqueous leather junk dropping from zombies. They now drop leather scraps directly, and less of them.
-You can now make Mekanism's control board in an inscriber or arc furnace

v1.0.1

06 Aug 02:02
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Most of the changes in this update are fixes to problems we've found on the test server. Thanks to all of the testers for finding these bugs.

Added mods:
-Ion Chests (compat)
-Better Railroads
-Just Enough Petroleum
-Just Enough Banner Patterns
-Tinkers Aether
-Armory Expansion
-Storage Drawers Extras

Changes:
-Osmium Spaxelhoe is now made from steel
-Ore generation changes:
•Emerald, diamond and lapis stalactites are rarer, but contain more ore. The overall number of ores did not changed.
•Stalactites have more redstone ore
•Coal veins are twice as large
•Reduced copper, tin, and iron ore generation rates by 40%
•Reduced nickel ore generation rates by 60%
•Ardite and cobalt ore are now 8 times less common. I left a test script in. My bad.
-Crush salt blocks into salt
-Reduced number of scythes in village chests
-Updated JEI hiding list. Lots of clutter is hidden, and tool stations are now shown
-Vanilla Fix "something has crashed" messages are now put in the log instead of an annoying toast
-Changed output of the Magneticraft electric connector recipes. You get 2 while crafting, or 8 in a thermionic fabricator.
-Buildcraft's stone and diamond gears are now craftable. They can also be made in a smeltery (stone only) or metal press (both)
-Two Scannable recipe changes:
•The upgrades use a Gendustry upgrade frame instead of the mod's own blank module. I like uniformity.
•Improved the scanner recipe
-Scannable scanners no longer use RF.
-Fixed Buildcraft stone/diamond gears not being craftable
-Improved Project Red draw plate recipe
-Fixed a few script errors
-Aluminum wires are now made from tin, and have been renamed to "tin wires"

v1.0.0 - Alpha Release

03 Aug 21:10
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Added mods:
-Worley Caves

Removed mods:
-Cave Generator - This will be making a comeback, but I need to spend some time configuring it.

Changes:
-Terraqueous pebbles no longer drop osmium dust

v0.7.4

03 Aug 06:28
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Added mods:
-Cave Generation
-Solar Cycler

Removed mods:
-Subterinean Waters: Made caving frustrating
-Hopper Ducts: BitHop is better

Updated mods:
-Aether Legacy
-Bind Tweaker
-Botania Tweaks
-Building Gadgets
-Charset audio
-Charset TweakCarry
-Charset Crafting
-Charset Lib
-Charset StorageBarrels
-Charset TransportCartsRails
-Charset Tweaks
-Chicken Chunks
-Chisels and Bits
-CodeChickenLib
-Colytra
-CompactDrawers
-CompactDrawers
-Dazzle
-Factory Tech
-Forestry
-Forge MultiPart
-FTBUtilities
-FTBLib
-Immersive Cables
-Integrated Dynamics
-Iron Chests
-JEI
-ModTweaker
-More Overlays
-Mystcraft
-Natura
-Orbis
-p455w0rdslib
-Pneumaticraft: Repressurized
-Random Things
-Random Tweaks
-Refraction
-Rockhounding Core
-SilentLib
-Translocators
-Traverse
-Waterworks
-Waystones
-WR-CBE

Changes:
-Lots of script fixes
-Turn necrotic bones to wither ash
-Disabled Project Red gem equipment
-Project Red screwdriver is much more durable
-Craft Traverse grass
-Smoky quartz requires wither dust
-Turn logs into sawdust
-Menril + ash > fertilizer
-Disabled default steel recipes
-Gold and iron ore is more common
-Tin ore is less common
-Osmium ore no longer exists. All recipes that use it have been changed, except for the basic control board.
-Fixed RF infrastructure being required to make RF infrastructure, stopping progression
-Fixed uncraftable clay plate
-Made rich ore veins rarer
-Aluminum brass is now gold brass, made with gold and nickel
-Configured Forestry backpacks
-Added starter gear kit
-Disabled ore block Mystcraft pages
-Disabled AE2 storage biome Mystcraft page. This seems like it shouldn't exist.
-Reduced number of return scrolls in RComplex holy chests
-Fixed and updated several tips
-Disabled several Mekanism machines. You can find a complete list here: #426 (comment)

Diagram changes:
-Revived diagram 2.0
-Added some clerafication for how things are marked when they are implemented
-Ported over Liquid sulphur
-Compacted plastic making in the diagram
-Revised the standart for the diagram to make it more compact and easy to read
-Some more tweaks to water mesh recipes
-Extended the legend to explain card colors
-Ported and altered a bunch of things

v0.7.3

20 Jul 22:02
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Added mods:
-Similsax Transtructors
-Feeder helmet
-Equipment tooltips
-The Aether
-Gadgetry Core
-Gadgetry Machines
-Refraction
-Building Gadgets
-Block Drops Tweaker
-Compact Drawers
-Subterranian Waters

Updated:
-Binnie's Mods
-CoFH Core
-Colytra
-Comforts
-Construct's Armory
-Cucumber Library
-Forestry
-Immersive Railroading
-Mystcraft
-Pneumaticraft
-Refraction
-Rockhounding: Surface
-Steve's Carts
-TOP Addons

Changes:
-Updated to the latest build of Forge
-Stopped Terraqueous, Reccurent Complex and Tinkers' Construct world gen from generating in the Aether
-Lots of script fixes
-Fixed several Magneticraft recipes
-Skeletons and zombies can spawn with copper, tin or ceramic armor
-Disabled Aether's startup tips. They conflict with Just The Tips.
-Changed background color and added a gear gif to the loading screen
-Disabled Terraqueous fruit trees
-Reduced density of Realistic Ore Veins ores
-Buffed Ore Excavation from 128 > 2048 blocks
-Disabled Mystcraft dense ores page
-Disabled all powerful Mystcraft fluids
-Fixed enderium, aerotheum and signalum recipes
-Added recipes for several stone types that don't generate naturally
-Convert between types of basalt and marble with a 1-1 shapeless crafting recipe
-Disabled generation of Earthworks stones
-Guardians and snow golems drop Reliquary mob items
-Made steel processing more interesting
-Updated Buildcraft oil biome blacklist so oil only spawns in Buildcraft oil field biomes
-Overhauled Iron Jetpacks to so jetpacks are sidegrades instead of tiered upgrades
-Documented Iron Jetpacks
-Reliquary frozen core and guardian spike drop from snowmen (100%) and guardians (10%) respectively
-Fixed some Reliquary recipes
-Added recipes for several stone types
-Removed the flesh > leather Industrial Squeezer recipe
-Recurrent Complex structures no longer generate in the aether
-Fixed bronze ingots being craftable
-Disabled several Gadgetry machines, mostly things like oil, tanks and item movement which are done better in other mods
-Fixed river mesh recipes
-Fixed pebbles not generating
-Disabled Random Things worldgen of spectre coils
-Disabled Random Things spectre coils and spectre injector
-Non-ops can create global waypoints with Waystones
-Craft eye of the storm with lasers
-Turn soul sand into ghast tears, soul beads, heat sand and tainted soil using a Forestry centrifuge
-Added a few new wrenches to the Universal Omniwrench
-Craft alloys more efficiently with lasers
-Fixed Gadgetry core/transmission not working with the universal omniwrench
-Make firewood with 9mb of blazing pyrotheum
-Charcoal pit is no longer required to make charcoal, but you get 50% more charcoal
-Melt deep resonance ore with an arc furnace
-Turn molten ender/redstone/glowstone into ender pearls, redstone blocks or glowstone blocks with a smeltery
-Crush saddles, golden apples and diamond horse armor into leather scraps, gold dust and diamond dust, respectively
-Removed duplicate gunpowder recipes
-Mekanism's cardboard boxes can no longer move spawners

v0.7.2.1

15 Jul 20:21
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Removed:
-Horse Power: I couldn't think of how to use this mod.
-Prospectus: Scannable does the same thing and it's way more fun

Updated:
-AutoRegLib
-Autoverse
-Base
-Better Builders Wands
-Bibliocraft
-Bind Tweaker
-Binnie's Mods
-Bookshelf
-Botania Tweaks
-Charset Audio
-Charset TweakCarry
-Charset Crafting
-Charset Immersion
-Charset Lib
-Charset Storage Barrels
-Charset TransportCartsRails
-Charset Tweaks
-Chisels and Bits
-Chunk Pregenerator
-CodeChickenLib
-Comforts
-Construct's Armory
-Content Tweaker
-CyclopsCore
-Deep Resonance
-Essentials
-Exchangers
-Farseek
-FastWorkBench
-FindMe
-Forestry
-Forge Multipart
-FTB Utilities
-FTB Lib
-Funky Locomotion
-Immersive Cables
-Immersive Engineering
-Immersive Railroading
-Impart
-In Control
-Integrated Dynamics
-Iron Chests
-Item Scroller
-JEI
-Just Enough Resources
-MAGE
-Magneticraft
-McJty lib
-More Bees
-MrJTPCore
-Mystcraft
-Nuclearcraft
-Orbis_api
-Ore Excavation
-Placebo
-Pneumaticraft
-Project Red
-Quark
-Random Things
-Random Tweaks
-Random Patches
-Ore Veins
-RebornCore
-Reliquary
-RFTools
-RFTools Control
-RFTools Power
-Rockhounding Core
-Rockhounding Surface
-Rustic
-Forgelin
-Shetiphian Core
-Signals
-SilentLib
-Silverfish
-Steve's Carts
-Storage Drawers
-Lost Cities
-Tinkers' Construct
-Toast Control
-Translocators
-Traverse
-UniDict
-Waystones