Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Updated packet handling #2800

Open
wants to merge 5 commits into
base: master
Choose a base branch
from
Open

Updated packet handling #2800

wants to merge 5 commits into from

Conversation

Boondorl
Copy link
Contributor

@Boondorl Boondorl commented Nov 5, 2024

Added "game in progress" message for players trying to join late. Removed "unknown host" logging since it's largely irrelevant to the person hosting the game. Correctly abort network window so game can process fatal errors instead of hanging on waiting to connect (currently only tested for win32 platforms). Potential fixes for unexpected disconnects in lobby not correctly updating the state of it.

Added "game in progress" message for players trying to join late.  Improved "unknown host" packet logging to only log when truly unknown. Correctly abort network window so game can process fatal errors instead of hanging on waiting to connect. Unexpected disconnects in lobby now correctly update the state of the game.
These will need someone with much better experience to implement correctly to abort the net window
Header needs to include more data to properly filter someone trying to connect
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant