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Pull requests: ZDoom/gzdoom

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Pull requests list

Fixes for serializing and initializing
#2817 opened Nov 15, 2024 by Boondorl Loading…
- enable mipmapping in 2D
#2809 opened Nov 12, 2024 by madame-rachelle Loading…
Weapon Selection Modifiers
#2804 opened Nov 10, 2024 by MajorCooke Loading…
Allow easier piece weapon replacing
#2801 opened Nov 7, 2024 by Boondorl Loading…
Updated packet handling
#2800 opened Nov 5, 2024 by Boondorl Loading…
Added clientside Random functionality
#2798 opened Nov 4, 2024 by Boondorl Loading…
Add system for modular SBARINFO
#2742 opened Oct 3, 2024 by BinarryCode Loading…
ZScriptify a detection check in P_LookForPlayers
#2731 opened Sep 29, 2024 by mykola-ambar Loading…
Mid-level cutscenes (both ACS and ZScript methods)
#2725 opened Sep 22, 2024 by dileepvr Loading…
- address adaptive sync flicker issue
#2689 opened Aug 27, 2024 by madame-rachelle Loading…
ExtraDepletionBehavior
#2615 opened Jul 6, 2024 by XLightningStormL Loading…
Added WorldHitscanFired and WorldHitscanPreFired
#2432 opened Mar 4, 2024 by jekyllgrim Loading…
Added MF9_BLOCKSIGHT.
#2377 opened Jan 28, 2024 by inkoalawetrust Loading…
ProTip! Exclude everything labeled bug with -label:bug.