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Dev Build Guide
yellowwinner edited this page Oct 17, 2019
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This is a guide to downloading and playing development versions of the game.
- A copy of the latest Unity Hub (Click here to download!)
- A computer with at least these specs: (Most computers should work, but if you're having issues check this)
OS: Windows 7 SP1+, 8, 10, 64-bit versions only; macOS 10.12+
CPU: SSE2 instruction set support.
GPU: Graphics card with DX10 (shader model 4.0) capabilities - If you want to export to Android or iOS (Not supported) then you will also need: (These can be downloaded when installing Unity!)
iOS: Mac computer running minimum macOS 10.12.6 and Xcode 9.4 or higher.
Android: Android SDK, Android NDK and Java Development Kit (JDK)
- Start by downloading the source of the master branch to any location. (Click here for the latest download)
- Extract the zip folder to any location. (It should be extractable without an archiver, but if you need one we recommend 7-Zip)
- Open Unity Hub and hit 'Add' on the top right corner.
- Go to the newly extracted folder and hit 'Select Folder'.
- If it shows up a Unity version already, go to step 6.
If it shows 'Select a version', click it and select the latest version you installed. - Click the 'Worlds-master' label and if it asks to downgrade hit 'Confirm'
- On the top right corner hit File and Build Settings.
- Make sure you have the right platform selected on the left panel.
- If you select PC or UWP, select the right Target Platform/Device and Architecture (If you don't know Architecture just keep it default.)
- If you selected a different platform click 'Switch Platform' and then hit 'Build'
- Copy the 'Mods' folder inside the 'Worlds-master' folder to the folder you exported to.