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yellowwinner edited this page Oct 15, 2019 · 2 revisions

Heightmaps are images (Usually grey-scale) that determine the height of a new map's surface. As long as an image is at least 400x200 pixels and is either PSD, TIFF, JPG, TGA, PNG, BMP or PICT it can be used as a heightmap. This can be used to create a planetary map like Earth or Mars, or a geographical place like Europe, NYC Area, Florida, etc.

Tips

  • Put the heightmap files in Worlds\Heigthmap
  • The color black (#000 or rgb(0, 0, 0)) will generate a cell at -15000 meters.
  • The color white (#fff or rgb(255, 255, 255)) will generate a cell at 15000 meters.
  • All images will be scaled down to 400x200 so it is recommended to open any image you want to play in with a photo editor first and manually resize it to 400x200. (by cropping, stretching or a combination of both)
  • The heightmap generator isn't perfect and may cause sea levels and mountains to not scale as expected. You may want to use the built in Map Editor to perfect these issues if they occur.
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