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088598a8 99b4 62fd 4f83 1d4446cb9bc2
Axel Kesseler edited this page Mar 1, 2023
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Writes provided message using underlying client connection.
Namespace: Plexdata.LogWriter.Internals.Writers
Assembly: Plexdata.LogWriter.Network (in Plexdata.LogWriter.Network.dll) Version: 1.0.7.1
C#
public void Write(
string message
)
- message
- Type: System.String
The message to write.
This method writes provided message using underlying client connection.
Nothing happens either if this instance is already disposed, or if the message is invalid, or if connecting underlying client has failed for any reason.
UdpNetworkWriter Class
Plexdata.LogWriter.Internals.Writers Namespace
INetworkLoggerSettings.Encoding
IUdpClientSocket.Connect()
IUdpClientSocket.Send(Byte[])
IUdpChunkHelper.GetChunks(Byte[])