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Releases: aspadm/EI-HD-tiles

Release 1.1.0

31 Dec 18:31
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Happy new year! Here is your present

Changes:

  1. MIP-mapping enabled. Now your mod will be 33% larger, but there is no pixels flickering in distance.
  2. Added tool to generate a preview of the whole level. So now you can look at results without running the game.
  3. Fixed crash if source masks/tiles has alpha channel.
  4. Updated Gipat tilesets definitions (thanks, Atom!).
  5. Replaced nvcompress binary, eliminated the appearance of transparent pixels.

Release 1.0.0

03 Dec 15:22
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OK, guys, we did it! x48 no more!