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Document why MAX_JOINTS and MAX_MORPH_WEIGHTS are set #15974

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alice-i-cecile opened this issue Oct 17, 2024 · 0 comments · May be fixed by #16324
Open

Document why MAX_JOINTS and MAX_MORPH_WEIGHTS are set #15974

alice-i-cecile opened this issue Oct 17, 2024 · 0 comments · May be fixed by #16324
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A-Animation Make things move and change over time A-glTF Related to the glTF 3D scene/model format C-Docs An addition or correction to our documentation S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!

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@alice-i-cecile
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This values are used to allocate buffers. Their maximum sizes depend on the GPU/platform, the current values are the ones guaranteed to work everywhere.
To allow bigger values, you would have to check against the limits of the GPU at runtime, which would mean not using consts anymore.

Originally posted by @mockersf in #15972 (review)

@alice-i-cecile alice-i-cecile added C-Docs An addition or correction to our documentation A-Animation Make things move and change over time S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! A-glTF Related to the glTF 3D scene/model format labels Oct 17, 2024
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Labels
A-Animation Make things move and change over time A-glTF Related to the glTF 3D scene/model format C-Docs An addition or correction to our documentation S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
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