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Pull requests list

Allow setting time overstep in tests A-Time Involves time keeping and reporting C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21738 opened Nov 3, 2025 by andrewhickman Loading…
Add an optional request URL mapping function to WASM asset io A-Assets Load files from disk to use for things like images, models, and sounds C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21737 opened Nov 3, 2025 by eero-lehtinen Loading…
Retain asset without data for RENDER_WORLD-only assets A-Assets Load files from disk to use for things like images, models, and sounds A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21732 opened Nov 3, 2025 by robtfm Loading…
Fix extended_material_bindless example wgpu validation error on MacOS/Metal A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior C-Examples An addition or correction to our examples O-MacOS Specific to the MacOS (Apple) desktop operating system S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21729 opened Nov 3, 2025 by NicoZweifel Loading… 0.17.3
Update criterion requirement from 0.6.0 to 0.7.0 C-Dependencies A change to the crates that Bevy depends on S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21726 opened Nov 3, 2025 by dependabot bot Loading…
Update wgpu requirement from 26 to 27 C-Dependencies A change to the crates that Bevy depends on S-Blocked This cannot move forward until something else changes
#21725 opened Nov 3, 2025 by dependabot bot Loading…
Solari: Fallback to point temporal reprojection when permutation fails A-Rendering Drawing game state to the screen C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21722 opened Nov 3, 2025 by JMS55 Loading… 0.18
Improve Local SystemParam text, examples A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21718 opened Nov 2, 2025 by isHavvy Loading…
Deduplicate world_to_view logic A-Camera User-facing camera APIs and controllers. C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21715 opened Nov 2, 2025 by Breakdown-Dog Loading…
Make parallaxed_uv independent from StandardMaterial textures A-Rendering Drawing game state to the screen M-Release-Note Work that should be called out in the blog due to impact S-Blocked This cannot move forward until something else changes S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#21714 opened Nov 2, 2025 by hukasu Loading…
Documentation mentionting chained .run_if(a).run_if(b) does not short-circuit, in contrast to run_if(a.and(b)) A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21710 opened Nov 1, 2025 by ZackaryRippee Loading…
Document SystemState + exclusive system patterns A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#21709 opened Nov 1, 2025 by menochs1 Loading…
documented run_system_cached issue#21617 A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#21707 opened Oct 31, 2025 by DylanD42 Loading…
Parallelize and simplify the asset processing loop. A-Assets Load files from disk to use for things like images, models, and sounds C-Code-Quality A section of code that is hard to understand or change C-Performance A change motivated by improving speed, memory usage or compile times D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21701 opened Oct 31, 2025 by andriyDev Loading… 0.18
Update to cosmic-text 0.15 A-Text Rendering and layout for characters C-Dependencies A change to the crates that Bevy depends on D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21699 opened Oct 30, 2025 by ickshonpe Loading…
Invert the y-axis for the local coordinate space in extract_text2d_sprite A-Rendering Drawing game state to the screen A-Text Rendering and layout for characters C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21694 opened Oct 30, 2025 by ickshonpe Loading…
Add From for Hashed A-Utils Utility functions and types D-Trivial Nice and easy! A great choice to get started with Bevy S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#21690 opened Oct 29, 2025 by Shatur Loading… 0.17.3
LRU cache implementation A-Utils Utility functions and types S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21680 opened Oct 28, 2025 by viridia Draft
Instant fallback fix for aarch64 A-Utils Utility functions and types C-Machine-Specific This bug is isolated to specific hardware or driver configurations O-Embedded Weird hardware and no_std platforms S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21677 opened Oct 28, 2025 by chocolacula Loading…
WIP: FSR3 A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#21669 opened Oct 27, 2025 by cwfitzgerald Draft
Add Automatic Directional Navigation Graph Generation A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#21668 opened Oct 27, 2025 by jbuehler23 Loading… 0.18
Add helper methods to dynamically access relationships A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Help The author needs help finishing this PR.
#21639 opened Oct 23, 2025 by cBournhonesque Loading…
missing bevy errors from errors-crate A-Cross-Cutting Impacts the entire engine C-Testing A change that impacts how we test Bevy or how users test their apps S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Uncontroversial This work is generally agreed upon
#21638 opened Oct 23, 2025 by CGMossa Loading…
Add SpawnableList implementation for adding multiple entities per iteration A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible M-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#21637 opened Oct 23, 2025 by Ceedrich Loading…
Multi-source queries A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#21635 opened Oct 23, 2025 by cBournhonesque Draft
ProTip! Exclude everything labeled bug with -label:bug.