-
-
Notifications
You must be signed in to change notification settings - Fork 4k
Pull requests: bevyengine/bevy
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
pub GraphInfo
A-ECS
Entities, components, systems, and events
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20149
opened Jul 15, 2025 by
mrchantey
Loading…
Text2d bounding box fix
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Deliberate-Rendering-Change
An intentional change to how tests and examples are rendered
P-Regression
Functionality that used to work but no longer does. Add a test for this!
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Workaround a crash in macOS tahoe 26 / xcode 16.4+
C-Bug
An unexpected or incorrect behavior
C-Dependencies
A change to the crates that Bevy depends on
O-MacOS
Specific to the MacOS (Apple) desktop operating system
P-Crash
A sudden unexpected crash
#20146
opened Jul 14, 2025 by
ArthurBrussee
Loading…
Refactor actions cache to be build on main
A-Build-System
Related to build systems or continuous integration
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#20144
opened Jul 14, 2025 by
mockersf
Loading…
WIP: Fix glTF model forward direction
A-glTF
Related to the glTF 3D scene/model format
A-Transform
Translations, rotations and scales
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Contentious
There are nontrivial implications that should be thought through
Rebrand glTF coordinate conversion to an alternative strategy that is biased towards glTF models
A-glTF
Related to the glTF 3D scene/model format
A-Rendering
Drawing game state to the screen
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Controversial
There is active debate or serious implications around merging this PR
Implement closest_point for Segment[23]d.
A-Math
Fundamental domain-agnostic mathematical operations
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20130
opened Jul 14, 2025 by
IQuick143
Loading…
spec_v2
: Auto Exposure
A-Rendering
#20125
opened Jul 14, 2025 by
ecoskey
Loading…
spec_v2
: Blit
A-Rendering
#20117
opened Jul 13, 2025 by
ecoskey
Loading…
Nuke Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Blocked
This cannot move forward until something else changes
GetBaseDescriptor
A-Rendering
#20114
opened Jul 13, 2025 by
ecoskey
Loading…
Handle unallocated GPU memory for mesh extraction
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Examples
An addition or correction to our examples
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
Faster Entities, components, systems, and events
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
FilteredEntity(Ref|Mut)
and Entity(Ref|Mut)Except
by borrowing Access
A-ECS
#20111
opened Jul 13, 2025 by
chescock
Loading…
Rework required components
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
Clean up specialized_mesh_pipeline
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Examples
An addition or correction to our examples
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
O-Web
Specific to web (WASM) builds
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20107
opened Jul 13, 2025 by
IceSentry
Loading…
Remove the need to derive Entities, components, systems, and events
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
X-Blessed
Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
Event
when deriving EntityEvent
A-ECS
Implement Fundamental domain-agnostic mathematical operations
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
ShapeSample for CircularSector
A-Math
#20095
opened Jul 11, 2025 by
lynn-lumen
Loading…
Scalable primitives
A-Math
Fundamental domain-agnostic mathematical operations
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20094
opened Jul 11, 2025 by
lynn-lumen
Loading…
Improved UI scrolling support and bug fixes
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
C-Feature
A new feature, making something new possible
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
The max window size resize constraint should be unset if set to infinity
A-Windowing
Platform-agnostic interface layer to run your app in
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Preconvert colors before sending to shader
A-Rendering
Drawing game state to the screen
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Code-Quality
A section of code that is hard to understand or change
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
Material bind group shader def
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Use Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
ErrorContext::RunCondition
variant when reporting errors from run conditions.
A-ECS
#20061
opened Jul 9, 2025 by
chescock
Loading…
Change Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
C-Docs
An addition or correction to our documentation
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
event
to event_key
where it refers to an EventKey
A-ECS
#20060
opened Jul 9, 2025 by
SteveAlexander
Loading…
Add Visual editor and debug gizmos
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
ConvexPolygon<N>
gizmos
A-Gizmos
#20059
opened Jul 9, 2025 by
lynn-lumen
Loading…
Extendable gizmos primitives 3d
A-Gizmos
Visual editor and debug gizmos
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20049
opened Jul 9, 2025 by
lynn-lumen
Loading…
Previous Next
ProTip!
What’s not been updated in a month: updated:<2025-06-15.