Feature: register new lua function DrawBuildSquare
to show build squares on custom building commands
#1733
+247
−2
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Registers
canBuildEach = Spring.DrawBuildSquare(unitIds, buidCommands)
which returns if each building command is allowed, while displaying the usual grid.Mostly forking
CUnitDrawerLegacy::ShowUnitBuildSquare
and reproduceGuiHandler
's behavior with overlapping queue.My first MR on that project, so please lemme know best practices.